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Object Categorization: Computer and Human Vision Perspectives
The recognition of object categories has a rich history in computer vision. In the 1970s, generic object recognition systems sought to model and recognize objects based on their coarse, prototypical shape. These early systems employed complex 3-D models, which offered invariance to viewpoint (including image translation, rotation, and scale),... | | Autodesk Inventor 2010 Essentials Plus
Welcome to the Autodesk Inventor 2010 Essentials Plus manual. This manual provides
a thorough coverage of the features and functionalities offered in Autodesk Inventor.
AUTODESK INVENTOR 2010 ESSENTIALS PLUS is your Autodesk Inventor 2010 Certified definitive industry and classroom resource. More than 2000 screen captures clearly... | | Introduction to Game Development, Second Edition
Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production. Organized around the curriculum guidelines... |
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