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Away3D is an impressive technology, and this book is focused on showing you how to create practical and fun 3D Flash applications with plenty of step-by-step examples, tips to help you avoid common mistakes, plain English explanations of the concepts and techniques used by Away3D, and honest advice to help you understand some of the... |  |  R Cookbook (O'Reilly Cookbooks)
R is a powerful tool for statistics, graphics, and statistical programming. It is used by tens of thousands of people daily to perform serious statistical analyses. It is a free, open source system whose implementation is the collective accomplishment of many intelligent, hard-working people. There are more than 2,000 available add-ons, and R... |  |  Character Development in Blender 2.5
I got started in Blender approximately eight and a half years ago. At the time,
there were very few tutorials or other training resources available. Essentially, the
only resource around was the people of the Blender Community, who was active
through the online forum, http://blenderartists.org. With nothing but the generous
time of... |
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Welcome dear reader to this Magento theming book. In this book, we are going to discover
how to modify or create Magento themes from scratch. As you are reading this book, I
assume you already know how great a tool this open source solution is. Though we will go
through some of the basics, like installing and some theoretical concepts,... |  |  iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,... |  |  Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development
With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable
thing — adapt their existing Cocoa computer application programming
framework to make applications for a touch-based device with limited memory and
speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in fact,
turned... |
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