| Designed for programmers who are new to graphics and game programming, this book covers Direct 3D, DirectInput, and DirectSound, as well as artificial intelligence, networking, multithreading, and scene management.
This book was not designed for beginners. I'm not trying to sound arrogant or anything; I'm sure a beginner will be able to trudge through this book if he or she feels up to it. However, since I'm so constrained for space, often- times I need to breeze past certain concepts (such as inheritance in C++). If you've never programmed before, you'll have an exceedingly difficult time with this book. |
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Advances in Grid and Pervasive Computing: Second International Conference, GPC 2007, Paris, France, May 2-4, 2007, ProceedingsGPC 2007 provided a high-profile, leading-edge forum for researchers and developers from industry and academia to report on the latest scientific and technical advances, discuss and debate the major issues, and showcase the latest systems in merging grid computing and the pervasive computing field.
This year, a total of 217 high-quality... | | | | |
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