Embedded Systems: Desktop Integration (Wordware Applications Library) In this book, we design a thermostat that interfaces to a host
system through RS-232, USB, and Ethernet. To make things fun,
the device layer and user applications have to run on Windows,
Linux, and FreeBSD. We build three prototype thermostats using
the BASIC Stamp, PIC Microcontroller, and PSOC Microcontroller.
Programming Multiplayer Games With Internet technology developing rapidly and the use of broadband
Internet services increasingly common, Internet computer gaming has
become ever more popular, while documentation on how to develop
Internet games remains inadequate. Programming Multiplayer Games
provides in-depth coverage of all the major topics associated...
Virtual Machine Design and Implementation in C/C++ (With CD-ROM) This guide provides an in-depth look at the construction and underlying theory of a fully functional virtual machine and an entire suite of related development tools.
With the emergence of multiplatform production systems and network-centric computing, the software industry has witnessed the resurgence of the virtual machine. Rather than...
Introduction to Game Programming with C++ (Wordware Game Developer's Library)
Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several...
Hybrid Methods in Pattern Recognition The discipline of pattern recognition has seen enormous progress since its beginnings more than four decades ago. Over the years various approaches have emerged, based on statistical decision theory, structural matching and parsing, neural networks, fuzzy logic, artificial intelligence, evolutionary computing, and others. Obviously, these... 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) This book covers fundamental 3D math concepts that are especially useful for computer game developers and programmers.
Covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. Illustrates how to put the techniques into practice, and exercises at the end of each chapter help...
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