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Embedded Systems: Desktop Integration (Wordware Applications Library)
Embedded Systems: Desktop Integration (Wordware Applications Library)
In this book, we design a thermostat that interfaces to a host
system through RS-232, USB, and Ethernet. To make things fun,
the device layer and user applications have to run on Windows,
Linux, and FreeBSD. We build three prototype thermostats using
the BASIC Stamp, PIC Microcontroller, and PSOC Microcontroller.
We
...
Programming Multiplayer Games
Programming Multiplayer Games
With Internet technology developing rapidly and the use of broadband
Internet services increasingly common, Internet computer gaming has
become ever more popular, while documentation on how to develop
Internet games remains inadequate. Programming Multiplayer Games
provides in-depth coverage of all the major topics associated
...
Virtual Machine Design and Implementation in C/C++ (With CD-ROM)
Virtual Machine Design and Implementation in C/C++ (With CD-ROM)
This guide provides an in-depth look at the construction and underlying theory of a fully functional virtual machine and an entire suite of related development tools.

With the emergence of multiplatform production systems and network-centric computing, the software industry has witnessed the resurgence of the virtual machine. Rather than...

Introduction to Game Programming with C++ (Wordware Game Developer's Library)
Introduction to Game Programming with C++ (Wordware Game Developer's Library)

Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several...

Hybrid Methods in Pattern Recognition
Hybrid Methods in Pattern Recognition
The discipline of pattern recognition has seen enormous progress since its beginnings more than four decades ago. Over the years various approaches have emerged, based on statistical decision theory, structural matching and parsing, neural networks, fuzzy logic, artificial intelligence, evolutionary computing, and others. Obviously, these...
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
This book covers fundamental 3D math concepts that are especially useful for computer game developers and programmers.

Covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. Illustrates how to put the techniques into practice, and exercises at the end of each chapter help
...
32/64-bit 80x86 Assembly Language Architecture
32/64-bit 80x86 Assembly Language Architecture
This book discusses 32- and 64-bit 80x 86 assembly language programming inclusive of the SIMD instruction supersets that bring the 80x86 processor into the realm of the supercomputer. This book can be used in a self-taught or academic environment.

The increasing complexity of programming environments provides a number of opportunities for...

Learn Microsoft Assembler in a Day (Popular Applications)
Learn Microsoft Assembler in a Day (Popular Applications)
This book is for anyone who wants to learn the basics of programming a PC in its native tongue, which is the 80X86 Assembly language. It discusses practical working code for dealing with specifics of the PC DOS software environment using the Microsoft Macro Assembler 6.0. This book can be very useful as a starting guide to use with your macro...
Backup Exec 9 : For Windows Servers
Backup Exec 9 : For Windows Servers
The authors of this text provide an overview of the world of data protection and familiarize the reader with general backup concepts. Learn different types of backup and strategies, find out how to best protect your data, and much more.

Managing a backup rotation is a woefully underestimated chore that often finds itself delegated to an
...
Java 1.4 Game Programming (Wordware Game and Graphics Library)
Java 1.4 Game Programming (Wordware Game and Graphics Library)

With the release of Java 1.4, it is now possible to develop more advanced computer games using the Java language than ever before. Java 1.4 Game Programming focuses on the technical aspects of game programming using the latest release of Java, beginning with an introduction to the Java programming language and building upon that...

Advanced 3D Game Programming with DirectX 9.0
Advanced 3D Game Programming with DirectX 9.0
Designed for programmers who are new to graphics and game programming, this book covers Direct 3D, DirectInput, and DirectSound, as well as artificial intelligence, networking, multithreading, and scene management.

This book was not designed for beginners. I'm not trying to sound arrogant or anything; I'm sure a
...
C++ Builder 6 Developers Guide with CDR (Wordware Delphi Developer's Library)
C++ Builder 6 Developers Guide with CDR (Wordware Delphi Developer's Library)

C++Builder 6 Developer's Guide is targeted at intermediate to advanced developers who wish to develop their applications with one of the most powerful C++ implementations on the Windows platform. C++Builder 6 is a revolutionary edition of the product compared to previous versions.

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