Apple originally introduced iOS in January of 2007 as the operating system for the
iPhone, under the original name of iPhone OS. In June of 2010, Apple renamed its
mobile operating system to iOS.
This book will walk you through the creation of your first Adobe AIR application using
the Flex 4.5 framework and provide examples of how to interact with the device’s
components. These include GPS, the camera, the gallery, the accelerometer, the
multitouch display, the StageWebView, operating system interactions, native components,
and more.
Ready to put your ActionScript 3 skills to work on iPhone and iPad apps? This hands-on book walks you through the process of creating an Adobe AIR application for iOS devices from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with iOS APIs, and get complete code examples for working with device components—including the accelerometer, GPS, camera, gallery, and multitouch display. This is an ideal resource for Flex developers of all levels.
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Use Flash Builder 4.5 to create and debug a Flex Mobile project
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Choose a layout option to determine which files Flash Builder autogenerates
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Explore APIs that enable your app to interact with the camera, accelerometer, and GPS
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Read and write text files, and create and write to an SQLite database
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Interact with the browser, place calls, and create emails and text messages
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Load content into your app with StageWebView
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Design for iOS with specific UI elements while maintaining one code version for all mobile devices
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Publish your app to an Apple iOS installer file with Flash Builder