Real-Time CamerasThe first book on this core game development topic by an experienced developer
The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users... | | Computational Mathematics: Models, Methods, and Analysis with MATLAB and MPIThis book evolved from the need to migrate computational science into undergraduate education. It is intended for students who have had basic physics, programming, matrices and multivariable calculus.
The choice of topics in the book has been influenced by the Undergraduate Computational Engineering and Science Project (a United States... | | |