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Spectrum-Aware Mobile Computing: Convergence of Cloud Computing and Cognitive Networking (Signals and Communication Technology)

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This book presents solutions to the problems arising in two trends in mobile computing and their intersection: increased mobile traffic driven mainly by sophisticated smart phone applications; and the issue of user demand for lighter phones, which cause more battery power constrained handhelds to offload computations to resource intensive clouds (the second trend exacerbating the bandwidth crunch often experienced over wireless networks). The authors posit a new solution called spectrum aware cognitive mobile computing, which uses dynamic spectrum access and management concepts from wireless networking to offer overall optimized computation offloading and scheduling solutions that achieve optimal trade-offs between the mobile device and wireless resources. They show how in order to allow these competing goals to meet in the middle, and to meet the promise of 5G mobile computing, it is essential to consider mobile offloading holistically, from end to end and use the power of multi-radio access technologies that have been recently developed. Technologies covered in this book have applications to mobile computing, edge computing, fog computing, vehicular communications, mobile healthcare, mobile application developments such as augmented reality, and virtual reality.

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Electrochemical Nanotechnologies (Nanostructure Science and Technology)
Electrochemical Nanotechnologies (Nanostructure Science and Technology)

In this book, the term "electrochemical nanotechnology" is defined as nanoprocessing by means of electrochemical techniques. This introductory book reviews the application of electrochemical nanotechnologies with the aim of understanding their wider applicability in evolving nanoindustries. These advances have impacted...

Beginning DirectX 9 (Game Development Series)
Beginning DirectX 9 (Game Development Series)
Welcome to the exciting world of 3D graphics creation with DirectX 9! "Beginning DirectX® 9" is your introductory guide to creating realistic virtual worlds and characters for games. This true beginner?s guide offers easy-to-follow instructions for getting your first DirectX program up and running. Then it?s on to 3D concepts and...
Frommer's France 2010 (Frommer's Complete)
Frommer's France 2010 (Frommer's Complete)

Frommer's France 2010

With Foldout Map

Beaune, the medieval capital of Burgundy, gets juiced up for the Les Trois Glorieuses wine festival in November. See chapter 13.

Foldout map, plus detailed maps throughout

  • Exact prices, directions, opening hours,and other practical information

    ...

GPRS Networks
GPRS Networks
GPRS is principally an overlay network for existing GSM networks which enables all the benefits of packet switched networks to be available to mobile devices. Due to the delay in 3G rollout, operators worldwide are increasingly implementing services based on GPRS, once seen by many as simply a stepping-stone between GSM and UMTS.  If you are...
SAPscript Made Easy 4.6
SAPscript Made Easy 4.6
This guidebook (known as Printout Design Made Easy until Release 3.1H) helps reduce consulting time in development and modification of SAPscript forms. The book explains in an intuitive step-by-step manner how to do most common task (like moving/adding fields, printing bar codes and/or company logos etc.). These task help adapt forms quicker and...
Essential RenderMan®
Essential RenderMan®
When I wrote Essential RenderMan fast in 2002 it didn’t seem that I was writing about a moving target. The RenderMan API is a standard, and hence doesn’t change radically from release to release. However, once you start writing things down they seem to change far more quickly than you expect.

No sooner had the book gone to
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