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Mathematical morphology has developed a powerful methodology for segmenting images, based on connected filters and watersheds. We have chosen the abstract framework of node- or edge-weighted graphs for an extensive mathematical and algorithmic description of these tools.
Volume 1 is devoted to watersheds. The topography of a graph appears by observing the evolution of a drop of water moving from node to node on a weighted graph, along flowing paths, until it reaches regional minima. The upstream nodes of a regional minimum constitute its catchment zone.
The catchment zones may be constructed independently of each other and locally, in contrast with the traditional approach where the catchment basins have to be constructed all at the same time. Catchment zones may overlap, and thus, a new segmentation paradigm is proposed in which catchment zones cover each other according to a priority order. The resulting partition may then be corrected, by local and parallel treatments, in order to achieve the desired precision.
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Encyclopedia of Mobile Computing and CommerceNowadays, mobile communication, mobile devices, and mobile computing are widely available. Everywhere people are carrying mobile devices, such as mobile phones. The availability of mobile communication networks has made a huge impact to various applications, including commerce. Consequently, there is a strong relationship between mobile computing... | | | | Quantum ElectronicsThis Third Edition of the popular text, while retaining nearly all the material of the previous edition, incorporates material on important new developments in lasers and quantum electronics. Covers phase-conjugate optics and its myriad applications, the long wavelength quaternary semiconductor laser, and our deepened understanding of the physics... |
Beginning Entity Framework Core 5: From Novice to Professional
Eric Vogel
is a seasoned contributor to Visual Studio Magazine and Senior Software Developer at Red Cedar Solutions Group. He has been developing .NET Framework web and desktop solutions for 13 years. He holds a Bachelor of Science degree in computer science from Michigan State University. He is Acting President of the... | | Building Hypermedia APIs with HTML5 and Node
This book’s primary focus is on designing hypermedia APIs. That may seem a bit
strange to some readers. There are many books on programming languages, data storage
systems, web frameworks, etc. This is not one of those books. Instead, this book
covers the nature of the messages passed between client and server, and how to improve... | | Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser
Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and... |
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