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This book will detail the various enhancements, new functionalities, and general im provements available in this new version of Adobe Flash Player. Each item is explained in detail, and when possible, a series of screen captures and a full code example will be provided, enabling you to both grasp the new feature in a visual way, and integrate the feature into your own code quickly, based upon example.
During the development cycle between Flash Player 10 and Flash Player 10.1, Adobe rewrote much of the underlying code in order to lay a solid foundation that not only benefited traditional web experiences, but could also be brought over into new areas such as mobile and television. This foundation has served to make Flash Player 10.1— 10.3 very stable while allowing Adobe to begin adding small features upon each incre mental release. In contrast to these incremental versions, with Flash Plavcr 11 we bcein to see the rapid evolution of the Flash runtime into something not only great at inter active, gaming, media distribution, and enterprise applications...but into something that pushes all these areas way beyond their previous limitations.
With the recent rise of expanding web technologies like HTML5 (including HTML/ CSS/JavaScript), it is very important that the Flash Player evolves in a way which not |
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