XNA 3.0 GAME DEVELOPMENT FOR TEENS is a complete guide to entry level programming and computer game development using XNA 3.0 and the Visual C# 2008 Express programming language for beginners. This book shows readers how to create and execute computer games on their PC, and then how to port their PC games over to their Xbox 360 or Zune player. This book is for anyone looking to begin creating their own computer games with XNA 3.0 and Visual C# 2008 Express.
This book represents the hard work of a great many individuals to whom I owe many thanks. Special thanks go to Emi Smith. As acquisitions editor, Emi helped make this book a reality and ensured that things went smoothly. I also need to thank Jenny Davidson, who served as this book’s project editor. Jenny’s guidance and editorial skills were essential to the success of this book. Thanks also need to go out to the book’s technical editor, Keith Davenport, who provided many invaluable insights and a great deal of technical advice. Last but not least, I would like to thank everyone else at Course Technology PTR for all their contributions and hard work.
About author
Jerry Lee Ford, Jr. is an author, educator, and an IT professional with over 20 years of experience in information technology, including roles as an automation analyst, technical manager, technical support analyst, automation engineer, and security analyst. He is the author of 33 books and co-author of two additional books. His published works include Getting Started with Game Maker, DarkBASIC Programming for the Absolute Beginner, Scratch Programming for Teens, Microsoft Visual Basic 2008 Express Programming for the Absolute Beginner, and Phrogram Programming for the Absolute Beginner. Jerry has a master’s degree in business administration from Virginia Commonwealth University in Richmond, Virginia, and he has over five years of experience as an adjunct instructor teaching networking courses in information technology.