A History of Video Games in 64 Objects
Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and...
The Power of Persuasion: How We're Bought and Sold
"An engaging, highly readable survey of the sophisticated methods of persuasion we encounter in various situations. From television to telemarketing and from self-deception to suicide cults, Levine takes a hard look at all the ways we attempt to persuade each other--and how and why they work (or don't). . . . The next time you wonder...
Build Supercomputers with Raspberry Pi 3
Carlos R. Morrison from NASA will teach you to build a supercomputer with Raspberry Pi 3
Deepen your understanding of setting up host nodes, configuring networks, and automating mountable drives
Learn various math, physics, and engineering applications to solve complex
An Inductive Logic Programming Approach to Statistical Relational Learning In this publication, the author Kristian Kersting has made an assault on one of the hardest integration problems at the heart of Artificial Intelligence research. This involves taking three disparate major areas of research and attempting a fusion among them. The three areas are: Logic Programming, Uncertainty Reasoning and Machine Learning. Every... Fiber Optic Cabling, Second Edition Essential reading for anyone involved in fiber optic cable applications, from installation engineers to IT professionals.
Fiber Optic Cabling is a practical guide to all aspects of designing, specifying and installing systems for LANs and other data communications applications. The second edition has been completely revised and updated...
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