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 Multimedia Systems: Algorithms, Standards, and Industry Practices
Multimedia is now a broad “umbrella” that innovatively combines different fields of
research and industry to produce practical solutions that are used on a wide scale
today. Some of these fields are signal processing, imaging and color science, video and
audio analysis, 2D/3D graphics, information theory, compression,... |  |  Problem Solving and Programming Concepts (9th Edition)
Knowledge of problem solving and programming concepts is necessary for those who
develop applications for users. Unfortunately, many students have greater difficulty
with problem solving than they do with the syntax of computer languages. The art of
programming is learning multiple techniques and applying those techniques to specific... |  |  Foundations of 3D Graphics Programming: Using JOGL and Java3D
OpenGL, which has been bound in C, is a seasoned graphics library for scientists and
engineers. As we know, Java is a rapidly growing language becoming the de facto
standard of Computer Science learning and application development platform as
many undergraduate computer science programs are adopting Java in place of C/C++.
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