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Multimobile Development: Building Applications for the IPhone and Android
Multimobile Development: Building Applications for the IPhone and Android

You've developed a killer app for one mobile device―now it’s time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Cracking iPhone and Android Native Development, you’ll learn how to quickly retool between the iPhone and Android platforms and broaden...

Android Native Development Kit Cookbook
Android Native Development Kit Cookbook

Create Android apps using Native C/C++ with the expert guidance contained in this cookbook. From basic routines to advanced multimedia development, it helps you harness the full power of Android NDK.

Overview

  • Build, debug, and profile Android NDK apps
  • Implement part of Android apps in...
Android Phones For Dummies
Android Phones For Dummies

A colorful guide to make your Android phone do your bidding

The popularity of Android phones is simply exploding, so it's a perfect time for popular For Dummies author Dan Gookin to update his bestselling guide to all things Android phones. From setup and configuration to taking advantage of the latest amazing...

My DROID: (Covers DROID 3/Milestone 3, DROID Pro, DROID X2, DROID Incredible 2/Incredible S, and DROID CHARGE)
My DROID: (Covers DROID 3/Milestone 3, DROID Pro, DROID X2, DROID Incredible 2/Incredible S, and DROID CHARGE)

My Droid 2/e covers the following Android phones:

 

DROID 3/Milestone 3, DROID Pro/Motorola Pro and DROID X2 by Motorola, DROID Incredible 2/Incredible S by HTC, and DROID CHARGE by Samsung

 

...
Android 5 Programming by Example
Android 5 Programming by Example

Turn your ideas into elegant and powerful mobile applications using the latest Android Studio for the Android Lollipop platform

About This Book

  • Design and customize GUI using material design to create attractive and intuitive layouts easily
  • Bring your designs to life with Android 5's...
20 Recipes for Programming PhoneGap: Cross-Platform Mobile Development for Android and iPhone
20 Recipes for Programming PhoneGap: Cross-Platform Mobile Development for Android and iPhone
PhoneGap is a library that allows developers to interface directly with a mobile device through the use of its JavaScript libraries. With the multitude of mobile platforms it is very difficult and expensive to create multiple applications in Java, Objective-C, or other native languages. Through the PhoneGap library,...
Advanced Topics in Java: Core Concepts in Data Structures
Advanced Topics in Java: Core Concepts in Data Structures

Java is one of the most widely used programming languages today. It was first released by Sun Microsystems in 1995. Over the years, its popularity has grown to the point where it plays an important role in most of our lives. From laptops to data centers, game consoles to scientific supercomputers, cell phones to the Internet, Java is...

Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF
Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF

This concise book covers concepts central to digital illustration using the Inkscape 0.91 open source software package as well as the Adobe Illustrator Professional Illustration package. The book builds on the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new...

Getting Started with OUYA
Getting Started with OUYA

A practical guide to developing games for the revolutionary OUYA console

About This Book

  • Learn the basic principles of game development for the OUYA console
  • Get to know the business model, content types, and specifications of the OUYA console
  • Develop your first project for...
Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours
Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours
When mobile phones were first introduced in the early 1970s, they were capable of doing nothing more than placing telephone calls. When the first 1G cellular network was introduced in 1979, mobile phones hadn’t changed much in features but were beginning to decrease in size. In 1991, the first 2G network was introduced and...
Beginning Android 3D Game Development
Beginning Android 3D Game Development

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.

Android game app development continues to be one of the hottest...

Flash CS5.5: The Missing Manual
Flash CS5.5: The Missing Manual

Flash’s evolution is unique, even for the fast-changing computer software world. First released in 1996 under the name FutureSplash, it was a tool for creating web-based animations. It’s still the go-to application for that job; however, along the way it’s acquired new capabilities. Today, Flash powers...

unlimited object storage image
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