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NetBeans Platform 6.9 Developer's Guide
NetBeans Platform 6.9 Developer's Guide

The NetBeans Platform has many features provided out of the box for Swing desktop application developers. It can take you hours just to create menu bars, toolbars, a window system, and other typical desktop application infrastructural needs rather than you focusing on your domain knowledge. Imagine how much time you could save with a hands-on...

Android Wireless Application Development (2nd Edition) (Developer's Library)
Android Wireless Application Development (2nd Edition) (Developer's Library)

Android™ Wireless Application Development  Second Edition

 

Lauren Darcey

Shane Conder

 

The start-to-finish guide to Android application...

Effective XML: 50 Specific Ways to Improve Your XML
Effective XML: 50 Specific Ways to Improve Your XML

If you want to become a more effective XML developer, you need this book. You will learn which tools to use when in order to write legible, extensible, maintainable and robust XML code.

  • How do you write DTDs that are independent of namespace prefixes?

  • ...
Augmented Reality with Kinect
Augmented Reality with Kinect

If you know C/C++ programming, then this book will give you the ability to develop augmented reality applications with Microsoft’s Kinect. By the end of the course you will have created a complete game.

Overview

  • Understand all major Kinect API features including image streaming, skeleton tracking...
Personal Finance with Python: Using pandas, Requests, and Recurrent
Personal Finance with Python: Using pandas, Requests, and Recurrent
Deal with data, build up financial formulas in code from scratch, and evaluate and think about money in your day-to-day life. This book is about Python and personal finance and how you can effectively mix the two together. 

In Personal Finance with Python you will learn Python and finance at...
The Official GNOME 2 Developer's Guide
The Official GNOME 2 Developer's Guide
Developers who write programs for GNOME use the GNOME API. Working with the GNOME API is preferable because the program will conform to the standard GNOME program look and feel. It also allows the developer to use the GNOME specific libraries in the program, greatly simplifying the development process. GNOME 2.0 is the official GNOME Foundation...
OpenGL 4.0 Shading Language Cookbook
OpenGL 4.0 Shading Language Cookbook

The OpenGL Shading Language (GLSL) Version 4.0 brings unprecedented power and flexibility to programmers interested in creating modern, interactive, graphical programs. It allows us to harness the power of modern Graphics Processing Units (GPUs) in a straightforward way by providing a simple, yet powerful, language and API.

The...

Corona SDK Hotshot
Corona SDK Hotshot

A detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform!

Overview

  • Ten fully developed code projects that build on previous projects and present new techniques.
  • Freely reusable art and sound files included with every...
Developing Middleware in Java EE 8: Build robust middleware solutions using the latest technologies and trends
Developing Middleware in Java EE 8: Build robust middleware solutions using the latest technologies and trends

Use Java features such as JAX-RS, EJBs, and JPAs to build powerful middleware for newer architectures such as the cloud

Key Features

  • Explore EJBs to build middleware solutions for enterprise and distributed applications
  • Understand middleware designs such as event-based and...
Windows Graphics Programming Win32 GDI and DirectDraw®
Windows Graphics Programming Win32 GDI and DirectDraw®

To deliver high-performance Windows applications, you need an in-depth understanding of the Win32 GDI and DirectDraw-but until now, it’s been virtually impossible to discover what’s going on "behind" Microsoft’s API calls. This book rips away the veil, giving experienced Windows programmers all the...

Ruby In A Nutshell
Ruby In A Nutshell
Ruby in a Nutshell is a practical reference covering everything from Ruby syntax to the specifications of its standard class libraries. With portability and convenience in mind, I have arranged it into a concise tool that provides just the information you need while programming. Although this book is based on Ruby 1.6.5, its contents should remain...
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Expert's Voice in Java)
Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands…

Java gaming expert Andrew Davison will show you how to develop...

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