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 Networking Fundamentals: Wide, Local and Personal Area Communications
Information networking has emerged as a multidisciplinary diversified area of research over
the past few decades. From traditional wired telephony to cellular voice telephony and from
wired access to wireless access to the Internet, information networks have profoundly
impacted our lifestyle. At the time of writing, over 3 billion... |  |  Category Theory for Computing Science
This book is a textbook in basic category theory, written specifically to be read by researchers and students in computing science. We expound the constructions we feel are basic to category theory in the context of examples and applications to computing science. Some categorical ideas and constructions are already used heavily in computing... |  |  iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,... |
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 SQL and Relational Theory: How to Write Accurate SQL Code
This edition differs from its predecessor in a number of ways. The overall objective remains the same, of course—
using SQL relationally is still the emphasis—but the text has been revised throughout to reflect, among other things,
experience gained from teaching live seminars based on the first edition.
One... |  |  Beginning Kinect Programming with the Microsoft Kinect SDK
Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton... |  |  iOS Development using MonoTouch Cookbook
Technology is advancing quite rapidly. Portable devices, such as media players, smartphones, and tablets, have brought huge advancements and changes in the way people communicate, share, and consume digital content. Developers need to be up-to-date with the available platforms these devices work on, if they want to be "part of the... |
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