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 Telecommunications System Reliability Engineering, Theory, and Practice
Practical tools for analyzing, calculating, and reporting availability, reliability, and maintainability metrics
Engineers in the telecommunications industry must be able to quantify system reliability and availability metrics for use in service level agreements, system design decisions, and daily operations. Increasing... |  |  Surface For Dummies (For Dummies (Computer/Tech))
Make Microsoft's Surface work—and play—just the way you want it to
Microsoft's Surface tablet has the features and personality you're looking for, with a robust environment for business computing that doesn't skimp on fun. Surface for Dummies, 2nd Edition explains how Windows 8.1... |  |  Raspberry Pi Hardware Reference
The Raspberry Pi is deceptively simple. Plug it in, boot it up, and use it as a personal computer, or attach a million gizmos and modules and invent something new and amazing. Either way, what it can actually do is not simple, and you should know exactly what the Raspberry Pi hardware is all about. Raspberry Pi Hardware Reference,... |
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 Android Game Programming For Dummies
Learn how to create great games for Android phones
Android phones are rapidly gaining market share, nudging the iPhone out of the top spot. Games are the most frequently downloaded apps in the Android market, and users are willing to pay for them. Game programming can be challenging, but this step-by-step guide explains the... |  |  Make: Electronics: Learning Through Discovery
"This is teaching at its best!"
--Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com)
"A fabulous book: well written, well paced, fun,... |  |  Three Dimensional System Integration: IC Stacking Process and Design
Three-dimensional (3D) integrated circuit (IC) stacking is the next big step in electronic system integration. It enables packing more functionality, as well as integration of heterogeneous materials, devices, and signals, in the same space (volume). This results in consumer electronics (e.g., mobile, handheld devices) which can run more... |
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