This fourth edition of OUf textbook appears at a time when the Internet and the Web are
mature systems, supporting a wide variety of di stdbuted applications on a scale far
greater than could have been anticipated when our third edition was published almost
five years ago.
This text began as notes for a course in statistical computing for second year actuarial and statistical students at the University of Western Ontario. Both authors are interested in statistical computing, both as support for our other research and for its own sake. However, we have found that our students were not learning the right sort of...
This book provides an introduction to the mathematics needed to model, analyze, and design feedback systems. It is an ideal textbook for undergraduate and graduate students, and is indispensable for researchers seeking a self-contained reference on control theory. Unlike most books on the subject, Feedback Systems develops transfer...
Windows Phone 7.5: Building Location-aware Applications, introduces you to the exciting
new world of Windows Phone 7.5. This book focuses on location-based applications,
by introducing the readers to location-based services and the background thereof,
coupled with practical examples for the Windows Phone location services. Another...
You’re no dummy, and neither am I. The tongue-in-cheek title of For Dummies used for this book franchise is one of the world’s most successful oxymorons, like military intelligence or boneless ribs. You are smart enough to pick up this book because you know there are gaps in your knowledge. The publisher was smart enough to pay me...
Our goal in writing this book was to combine a strong emphasis on problem solving
and software design with the study of data structures. To this end, we discuss applications
of each data structure to motivate its study. After providing the specification
(a header file) and the implementation of an abstract data type, we cover case...
Greetings! Thanks for buying or considering this book. Investing
your money in books like this is not an easy decision. There are
many to choose from and many to consider.
My intent in writing Animating Real-Time Game Characters has been to
share my work methods, thoughts, and ideas about animating real-time...
If you are an enthusiastic gamer who is ready to seriously get into game development, this book will give you a great head start for your journey. We will guide you through the step-by-step process of creating your first playable game prototype, which you will be able to further extend into a full-scale game. This book contains examples of...
Before you can really start your journey into Spring MVC, you need to make sure you have your
development environment set up right. This chapter will begin by walking you through that process.
Next, it will provide some details about the sample bookstore application that ships with this book. But
before going into either the...
So you’ve decided to write applications for OS X or iOS. You sit down at your Macintosh, start up Xcode, and… what? Create a project? Create a file? Make a storyboard? Build a Core Data model? What?
For an operating system that prides itself on being accessible to many,...
Let me begin by making an observation that the authors are too humble to make for
themselves: This book will change your life. But more on that in a moment. First I’m
going to do something prototypically YouTubian: I’m going to talk about myself.
The phone rings, and the networking guys tell you that you’ve been hacked and that your customers’ sensitive information is being stolen from your network. You begin your investigation by checking your logs to identify the hosts involved. You scan the hosts with antivirus software to find the malicious program, and catch a lucky...