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 iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,... |  |  OpenCL Programming Guide
Industry pundits love drama. New products don’t build on the status quo
to make things better. They “revolutionize” or, better yet, define a “new
paradigm.” And, of course, given the way technology evolves, the results
rarely are as dramatic as the pundits make it seem.
Over the past decade,... |  |  The Book of Ruby: A Hands-On Guide for the Adventurous
Ruby is famous for being easy to learn, but most users only scratch the surface of what it can do. While other books focus on Ruby's trendier features, The Book of Ruby reveals the secret inner workings of one of the world's most popular programming languages, teaching you to write clear, maintainable code.
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 Google App Inventor
Google App Inventor is from the Internet giant Google, home of the famous search engine. Google also develops the Android operating system found on smartphones and tablet computers from many manufacturers including HTC, Motorola, Samsung, and a growing
host of others.
In late breaking news as this book goes to press, Google and... |  |  Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development
With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable thing — adapt their existing Cocoa computer application programming framework to make applications for a touch-based device with limited memory and speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in ... |  |  Beginning Kinect Programming with the Microsoft Kinect SDK
Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton... |
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 Foundation HTML5 Animation with JavaScript
This book is about how to create interactive animations for the web using computer code and math. But
don't worry if you can't remember anything from your high school algebra class, you'll just need a minimal
understanding to get started. The purpose of this book is to give you the tools to create and express your... |  |  Designing Embedded Hardware
This is a book about designing computer hardware and specifically about designing small machines for embedded applications. It is intentionally hardware specific. There are plenty of books out there on writing code for embedded systems (such as Michael Barr's excellent Programming Embedded Systems in C and C++, another... |  |  The Adobe Photoshop Layers Book
Any time you try to develop a skill, you want to make sure that you take
advantage of the basic tools of the trade. If you were a bus driver, you
would want to be sure you knew how to use the key, gas pedal, brake pedal,
clutch, shift-stick, turn signals, and steering wheel, and where the gas goes to
be sure you were going to... |
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