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iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,...

OpenCL Programming Guide
OpenCL Programming Guide

Industry pundits love drama. New products don’t build on the status quo to make things better. They “revolutionize” or, better yet, define a “new paradigm.” And, of course, given the way technology evolves, the results rarely are as dramatic as the pundits make it seem.

Over the past decade,...

The Book of Ruby: A Hands-On Guide for the Adventurous
The Book of Ruby: A Hands-On Guide for the Adventurous

Ruby is famous for being easy to learn, but most users only scratch the surface of what it can do. While other books focus on Ruby's trendier features, The Book of Ruby reveals the secret inner workings of one of the world's most popular programming languages, teaching you to write clear, maintainable code.

...

Anticipatory Optimization for Dynamic Decision Making (Operations Research/Computer Science Interfaces Series)
Anticipatory Optimization for Dynamic Decision Making (Operations Research/Computer Science Interfaces Series)

Anticipatory optimization for dynamic decision making relies on a number of different scientific disciplines. On a general level, the foundations of the field may be localized at the intersection of operations research, computer science and decision theory. Closer inspection reveals the important role of branches such as simulation,...

The Python Standard Library by Example (Developer's Library)
The Python Standard Library by Example (Developer's Library)

Distributed with every copy of Python, the standard library contains hundreds of modules that provide tools for interacting with the operating system, interpreter, and Internet. All of them are tested and ready to be used to jump start the development of your applications. This book presents selected examples demonstrating how to use the most...

Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development
Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development

With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable thing — adapt their existing Cocoa computer application programming framework to make applications for a touch-based device with limited memory and speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in fact, turned...

Google App Inventor
Google App Inventor

Google App Inventor is from the Internet giant Google, home of the famous search engine. Google also develops the Android operating system found on smartphones and tablet computers from many manufacturers including HTC, Motorola, Samsung, and a growing host of others.

In late breaking news as this book goes to press, Google and...

Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development
Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development
With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable thing — adapt their existing Cocoa computer application programming framework to make applications for a touch-based device with limited memory and speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in...
Beginning Kinect Programming with the Microsoft Kinect SDK
Beginning Kinect Programming with the Microsoft Kinect SDK

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton...

Foundation HTML5 Animation with JavaScript
Foundation HTML5 Animation with JavaScript
This book is about how to create interactive animations for the web using computer code and math. But don't worry if you can't remember anything from your high school algebra class, you'll just need a minimal understanding to get started. The purpose of this book is to give you the tools to create and express your...
Designing Embedded Hardware
Designing Embedded Hardware

This is a book about designing computer hardware and specifically about designing small machines for embedded applications. It is intentionally hardware specific. There are plenty of books out there on writing code for embedded systems (such as Michael Barr's excellent Programming Embedded Systems in C and C++, another...

The Adobe Photoshop Layers Book
The Adobe Photoshop Layers Book
Any time you try to develop a skill, you want to make sure that you take advantage of the basic tools of the trade. If you were a bus driver, you would want to be sure you knew how to use the key, gas pedal, brake pedal, clutch, shift-stick, turn signals, and steering wheel, and where the gas goes to be sure you were going to...
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