 |
|
|
|
 Mobile Positioning and Tracking: From Conventional to Cooperative Techniques
This book presents the most recent state of the art in mobile positioning and tracking techniques.
This book discusses mobile positioning solutions applied on top of current wireless communication networks. In addition, the authors introduce advanced and novel topics such as localization in heterogeneous and cooperative... |  |  Illustrator CS5 for Windows and Macintosh: Visual QuickStart Guide
This fully updated edition for Illustrator CS5 covers the essential skills for Illustrator artists, such as drawing geometric and freehand objects; color management; using multiple artboards; applying colors, patterns, and gradients; creating and using brushes; transforming, reshaping, and combining objects; creating and styling type;... |  |  Pragmatic Guide to Subversion (Pragmatic Guides)
Subversion sets the standard in version control systems. Championed by open-source developers, Subversion is behind some of today's biggest and most important software, including Apache, FreeBSD, Ruby, and MediaWiki. But more than just a tool for open-source collaboration, Subversion has made a significant impact in the corporate... |
|
 Information Retrieval Interaction
Information retrieval covers the problems relating to the effective storage, access, and searching of information required by individuals. Currently, information is continuing to grow exponentially, diversifying into many forms and media. In this complex retrieval labyrinth there is a definite need for increased effort aimed at tailoring IR... |  |  Professional Papervision3D (Wrox Programmer to Programmer)
Flash programmers have always enjoyed a freedom of expression unparalleled in other programming platforms. And with the release of AS3 and CS4, Adobe has propelled that freedom of expression into the third dimension.
But long before AS3, Flash developers were experimenting with 3D. And applications like Papervision3D formalized... |  |  Data Structures and Their Algorithms
Like all engineering activities, computer programming is both craft and science. Building a bridge or a computer program requires familiarity with the known techniques for the overall design of similar artifacts. And making intelligent choices among the available techniques and designs requires understanding of the mathematical principles... |
|
Result Page: 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 |