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The Data Warehouse ETL Toolkit: Practical Techniques for Extracting, Cleanin
The Data Warehouse ETL Toolkit: Practical Techniques for Extracting, Cleanin

The Extract-Transform-Load (ETL) system is the foundation of the data warehouse. A properly designed ETL system extracts data from the source systems, enforces data quality and consistency standards, conforms data so that separate sources can be used together, and finally delivers data in a presentation-ready format so that...

Beginning Kinect Programming with the Microsoft Kinect SDK
Beginning Kinect Programming with the Microsoft Kinect SDK

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton...

Distortion in RF Power Amplifiers (Artech House Microwave Library)
Distortion in RF Power Amplifiers (Artech House Microwave Library)

A treatment of distortion in RF power amplifiers. It seeks to offer guidance on designing easily linearizable systems that have low memory effects. The reader is offered a detailed understanding of how the matching impedances of a power amplifier and other RF circuits can be tuned to minimize overall distortion. It also demonstrates how to...

Professional Android Open Accessory Programming with Arduino (Wrox Programmer to Programmer)
Professional Android Open Accessory Programming with Arduino (Wrox Programmer to Programmer)

Learn how to control your home or car from your Android smartphone - air conditioning, lights, entertainment systems, and more!

Android Open Accessory is a new, simple, and secure protocol for connecting any microcontroller-empowered device to an Android smartphone or tablet. This Wrox guide shows Android programmers how to...

Maven: The Definitive Guide
Maven: The Definitive Guide

For too long, developers have worked on disorganized application projects, where every part seemed to have its own build system, and no common repository existed for information about the state of the project. Now there's help. The long-awaited official documentation to Maven is here.

Written by Maven creator
...

BizTalk 2013 EDI for Supply Chain Management: Working with Invoices, Purchase Orders and Related Document Types
BizTalk 2013 EDI for Supply Chain Management: Working with Invoices, Purchase Orders and Related Document Types

Building a successful supply chain processing EDI implementation in BizTalk Server can be complex. Decisions must be made around how to extract and publish data, how to map to the various EDI standards, and how to appropriately batch and deliver data. If architected properly, your BizTalk solution can be highly efficient, simple, and...

Machine Learning with R - Second Edition
Machine Learning with R - Second Edition

Key Features

  • Harness the power of R for statistical computing and data science
  • Explore, forecast, and classify data with R
  • Use R to apply common machine learning algorithms to real-world scenarios

Book Description

Machine learning, at its core, is concerned...

Getting Started with Backbone Marionette
Getting Started with Backbone Marionette

Build largescale JavaScript applications with Backbone Marionette quickly and efficiently

About This Book

  • Create scalable and highly interactive web applications using one of the best frameworks for Backbone.js
  • Learn about controllers, views, modules, events, commands, and regions
  • ...
The Scrum Field Guide: Agile Advice for Your First Year and Beyond (2nd Edition)
The Scrum Field Guide: Agile Advice for Your First Year and Beyond (2nd Edition)

Extensively revised to reflect improved Scrum practices and tools, this edition adds an all-new section of tips from the field. 



The 1st Edition has a 5-Star Amazon Customer Rating and 135 reviews.

Thousands of organizations are adopting Scrum to
...
Procedural Content Generation for C++ Game Development
Procedural Content Generation for C++ Game Development

Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library

About This Book

  • This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation
  • Through this book, you'll...
Learning Penetration Testing with Python
Learning Penetration Testing with Python

Utilize Python scripting to execute effective and efficient penetration tests

About This Book

  • Understand how and where Python scripts meet the need for penetration testing
  • Familiarise yourself with the process of highlighting a specific methodology to exploit an environment to fetch...
Getting Started with Sensors: Measure the World with Electronics, Arduino, and Raspberry Pi
Getting Started with Sensors: Measure the World with Electronics, Arduino, and Raspberry Pi

To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects.

But if you incorporate
...

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