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Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications
Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications

The first book to completely demystify leading-edge component development with the Adobe Flex 3 platform - How to build components for Flex and AIR applications using ActionScript 3.0 and Adobe's powerful MXML user interface markup language - Covers expert techniques most books ignore, including component metadata, error handling,...

Visual C# Game Programming for Teens
Visual C# Game Programming for Teens

Imagine this scenario: You create a hunter character with random stats and hit points and enter the dungeon to begin exploring for treasure. You stumble upon a zombie pacing near a pile of gear and gold! You attack the zombie and it strikes back! You roll 1D20 and score a critical hit! The 20 point die plus dexterity, against the...

DTrace: Dynamic Tracing in Oracle Solaris, Mac OS X and FreeBSD (Oracle Solaris Series)
DTrace: Dynamic Tracing in Oracle Solaris, Mac OS X and FreeBSD (Oracle Solaris Series)

In early 2004, DTrace remained nascent; while Mike Shapiro, Adam Leventhal, and I had completed our initial implementation in late 2003, it still had substantial gaps (for example, we had not yet completed user-level instrumentation on x86), many missing providers, and many features yet to...

Practical Zendesk Administration: Best practices for setting up your customer service platform
Practical Zendesk Administration: Best practices for setting up your customer service platform
We built Zendesk back in 2007 because we were frustrated with the quality of the customer service applications that existed at the time. The vast majority of these “solutions” were big, clunky, on-premise enterprise applications, distributed on CDs, and took forever to deploy. Even proof-of-concept projects...
Instant Silverlight 5 Animation
Instant Silverlight 5 Animation

Silverlight is a relatively new technology introduced by Microsoft in order to enable the developers to build multi-platform client GUI applications that can run within or outside of Internet browsers.

Silverlight is a Web technology that allows you to create both large business applications and little ads for your web page....

Building Engaged Team Performance: Align Your Processes and People to Achieve Game-Changing Business Results
Building Engaged Team Performance: Align Your Processes and People to Achieve Game-Changing Business Results

Harness the Power of Your Most Valuable Resource—Your Workforce!

Process improvement approaches like Six Sigma and Lean Enterprise have worked wonders for countless organizations, but in the drive for true excellence, these approaches are only one important part of the formula.

Building Engaged...

Scratch Cookbook
Scratch Cookbook

Scratch 2.0 is an easy to use programming language that allows you to animate stories and create interactive games. Scratch also gives you the capability of using programming to calculate complicated calculations for you.

Scratch Cookbook will lead you through easy-to-follow recipes that give you everything you need to become a...

Unity 4.x Game Development by Example Beginner's Guide
Unity 4.x Game Development by Example Beginner's Guide

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

Overview

  • Learn the basics of the Unity 3D game engine by building five small, functional game projects
  • Explore simplification and iteration techniques that will make you more successful as a game...
Building the Infrastructure for Cloud Security: A Solutions View (Expert's Voice in Internet Security)
Building the Infrastructure for Cloud Security: A Solutions View (Expert's Voice in Internet Security)

For cloud users and providers alike, security is an everyday concern, yet there are very few books covering cloud security as a main subject. This book will help address this information gap from an Information Technology solution and usage-centric view of cloud infrastructure security. The book highlights the...

Build iOS Games with Sprite Kit: Unleash Your Imagination in Two Dimensions
Build iOS Games with Sprite Kit: Unleash Your Imagination in Two Dimensions

For beginning iOS developers who want to write games and interactive applications.

Take your game ideas from paper to pixels using Sprite Kit, Apple's 2D game development engine. Build two exciting games using Sprite Kit and learn real-world, workshop-tested insights about game design, including cognitive
...

Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body...
RubyMotion: iOS Development with Ruby (The Pragmatic Programmers)
RubyMotion: iOS Development with Ruby (The Pragmatic Programmers)

Make beautiful apps with beautiful code: use the elegant and concise Ruby programming language with RubyMotion to write truly native iOS apps with less code while having more fun. You'll learn the essentials of creating great apps, and by the end of this book, you'll have built a fully functional API-driven app. Whether you're a...

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