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Common Warehouse Metamodel Developer's Guide
Common Warehouse Metamodel Developer's Guide
The official guide on how to develop interoperable data warehouse and business intelligence applications from the authors of the CWM specification

This authoritative guide will show you how to develop interoperable data warehouse and business intelligence applications using the Common Warehouse Metamodel (CWM) specification. It provides you...

Common Warehouse Metamodel: An Introduction to the Standard for Data Warehouse Integration
Common Warehouse Metamodel: An Introduction to the Standard for Data Warehouse Integration
"The time has come for the consumers themselves to step forward and to specify a standard for meta data semantics and meta data exchange. This book is an important first step in that direction."
–W. H. Inmon, from the Foreword

The Common Warehouse Metamodel (CWM) is rapidly gaining momentum within the data warehousing...

iPod & iTunes: Missing Manual, Second Edition
iPod & iTunes: Missing Manual, Second Edition
In this freshly updated edition, New York Times tech columnist J. D. Biersdorfer blows open the secret doors of this gleaming, chrome-and-white beauty. With humor and authority, she lays bare an astonishing collection of useful tips, tricks, and shortcuts, and covers all iPod models for both Mac and Windows,...
Trends in Functional Programming: 11th International Symposium, TFP 2010
Trends in Functional Programming: 11th International Symposium, TFP 2010

The 11th Symposium on Trends in Functional Programming took place on the University of Oklahoma campus in Norman, Oklahoma, May 17-19, 2010. The program included presentations of 26 papers submitted by researchers from six nations and an invited talk by J. Strother Moore on machine reasoning so well received that the question/answer...

Network-Centric Service Oriented Enterprise
Network-Centric Service Oriented Enterprise
The emergence of Enterprise services has triggered a major paradigm shift in distributed computing: from Object-Oriented Architecture (OOA) to Service-Oriented Architecture (SOA). As the need grows to incorporate and exchange information across wire-line and wireless networks, so grows the necessity to establish an infrastructure for...
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
This book is all meat and cuts right to the point - modeling and texturing game weapons like a professional. Written by Christian Chang, weapons modeler on America's Army and now at EA, this book delivers what the reader wants. Starting with a discussion on customizing your modeling application for ease of use, the book emphasizes the importance of...
   
   
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