A UML Pattern Language (Macmillan Technology Series)
This book is about how to model software systems and how to use those models. It is rooted in that emerging intellectual "ecosystem" comprising the various networks (the Internet, intranets, extranets, and so on), distributed objects, piecemeal development based on short development cycles, and something called...
C# Game Programming Cookbook for Unity 3D
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before.
New to this...
C# Programmer's Cookbook
Next time you hit the wall with a tough C# development problem, get the code behind the solution—and solve it the right way. The C# Programmer’s Cookbook provides at-a-glance reference to hundreds of C# and Microsoft .NET Framework programming scenarios using a concise, problem/solution format. The book’s organized so...
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