|
|
|
|
Sams Teach Yourself Data Structures and Algorithms in 24 HoursSams Teach Yourself Data Structures and Algorithms in 24 Hours presents data structures and algorithms in an easy-to-read, easy-to-understand style, allowing you to grasp the concepts quickly and apply the knowledge to your programs. The very popular C++ programming language is used for examples and code samples.
This book is about data... | | Beginning Programming for DummiesDiscover the latest programming tips and techniques
Start writing programs for WindowsЮ, LinuxЮ, MacintoshЮ, Palms, and PocketPCs
Ready to take control of your computer by writing your own programs? Mixing concepts with humor, author Wallace Wang shows you how to begin programming as simply and quickly as... | | Modelling and Reasoning with Vague ConceptsVagueness is central to the flexibility and robustness of natural language descriptions. Vague concepts are robust to the imprecision of our perceptions, while still allowing us to convey useful, and sometimes vital, information. The study of vagueness in Artificial Intelligence (AI) is therefore motivated by the desire to incorporate this... |
|
|
Professional JavaScript for Web Developers (Wrox Programmer to Programmer)This eagerly anticipated update to the breakout book on JavaScript offers you an in-depth look at the numerous advances to the techniques and technology of the JavaScript language. You'll see why JavaScript's popularity continues to grow while you delve through topics such as debugging tools in Microsoft Visual Studio, FireBug, and Drosera;... | | Trustworthy Compilers (Quantitative Software Engineering Series)
The Most Complete, Real-World Guide to Compiler
Development—and the Principles of Trustworthy Compilers
Drawing on the author's over thirty years of expertise in compiler development, research, and instruction, Trustworthy Compilers introduces and analyzes the concept of trustworthy compilers and the principles... | | AutoCAD 2010 Tutor for Engineering Graphics
Engineering graphics is the process of defining an object graphically before it is
constructed and used by consumers. Previously, this process for producing a drawing
involved the use of drawing aids such as pencils, ink pens, triangles, T-squares, and so
forth to place an idea on paper before making changes and producing blue-line... |
|
|
|
Result Page: 569 568 567 566 565 564 563 562 561 560 559 |