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Practical System Reliability
Practical System Reliability

THE RISE OF THE INTERNET, sophisticated computing and communications technologies, and globalization have raised customers’ expectations of powerful “always on” services. A crucial characteristic of these “always on” services is that they are highly available; if the customer cannot get a search result,...

Software Build Systems: Principles and Experience
Software Build Systems: Principles and Experience

Are you a software developer? Are you interested in how build systems work? You’re reading this book; so there’s a good chance you answered “Yes” to both questions. On the other hand, many software developers aren’t interested in how their program is compiled. Most people just want to press a button and...

Scale Space and Variational Methods in Computer Vision: Second International Conference
Scale Space and Variational Methods in Computer Vision: Second International Conference

This book contains 71 original, scientific articles that address state-of-the-art research related to scale space and variational methods for image processing and computer vision. Topics covered in the book range from mathematical analysis of both established and new models, fast numerical methods, image analysis, segmentation,...

Drupal 7: Visual QuickStart Guide
Drupal 7: Visual QuickStart Guide

Visual QuickStart Guides, designed in an attractive tutorial and reference format, are the quickest, easiest, and most thorough way to learn applications, tasks, and technologies. The Visual QuickStart Guides are a smart choice and guide the learner in a friendly and respectful tone. Visually presented with copious screenshots, the focused...

Joomla! 1.6: A User's Guide: Building a Successful Joomla! Powered Website (3rd Edition)
Joomla! 1.6: A User's Guide: Building a Successful Joomla! Powered Website (3rd Edition)

Joomla is an open source content management system (CMS) that anyone can download for free (see forge.joomla.org/sf/go/projects.joomla/frs). This makes it an ideal choice for small businesses. Don’t let the price tag fool you, though; Joomla is powerful and robust, and more big organizations are choosing to use open source software...

Object-Oriented and Classical Software Engineering
Object-Oriented and Classical Software Engineering

"Classical and Object-Oriented Software Engineering, 7/E" presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. The coverage of both Agile processes and Open Source Software has been considerably expanded. In addition, the Osbert Oglesby running case study...

Mastering Autodesk Inventor and Autodesk Inventor LT 2011
Mastering Autodesk Inventor and Autodesk Inventor LT 2011

Autodesk Inventor was introduced in 1999 as an ambitious 3D parametric modeler based not on the familiar AutoCAD programming architecture but instead on a separate foundation that would provide the room needed to grow into the fully featured modeler it is now, a decade later. Inventor 2011 continues the development of Inventor with...

Deploying IP and MPLS QoS for Multiservice Networks: Theory & Practice
Deploying IP and MPLS QoS for Multiservice Networks: Theory & Practice

QoS, short for "quality of service," is one of the most important goals a network designer or administrator will have. Ensuring that the network runs at optimal precision with data remaining accurate, traveling fast, and to the correct user are the main objectives of QoS. The various media that fly across the network including...

Mastering XPages: A Step-by-Step Guide to XPages Application Development and the XSP Language
Mastering XPages: A Step-by-Step Guide to XPages Application Development and the XSP Language

I never got a chance to meet the inventors of Notes®, but these guys were true visionaries. Their concepts and ideas of 20 years ago still feed today’s buzz. They invented a robust “NO SQL” data store, provided a social platform with collaboration features, and made the deployment and replication of applications...

Game Engine Architecture
Game Engine Architecture

A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are...

JavaServer Faces: The Complete Reference (Complete Reference Series)
JavaServer Faces: The Complete Reference (Complete Reference Series)

This book provides the reader with a comprehensive review of the entire set of technologies and programming methodologies associated with JavaServer Faces. It is intended for a wide audience with varied experience levels ranging from moderate levels of Web development experience to those who are advanced enterprise Java architects.

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Focal Easy Guide to After Effects: For new users and professionals (The Focal Easy Guide)
Focal Easy Guide to After Effects: For new users and professionals (The Focal Easy Guide)

If you want to become a resourceful creative artist then look no further! This quick reference to After Effects will show you how to open, install and get up-and-running to a professional level with Adobe's motion graphics and visual effects software package. Curtis Sponsler guides you through some of the common stumbling blocks that...

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