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Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back...

A Comprehensive Introduction to Object-Oriented Programming with Java
A Comprehensive Introduction to Object-Oriented Programming with Java

This book is an in-depth introduction to object-oriented programming using the Java programming language. In addition to covering traditional topics for a CS1 course, some of the more advanced topics such as recursion and linked lists are included to provide a comprehensive coverage of beginning to intermediate-level materials. There...

Java How to Program: Late Objects Version (8th Edition)
Java How to Program: Late Objects Version (8th Edition)
Welcome to the Java programming language and Java How to Program, Late Objects Version, Eighth Edition! This book is appropriate for introductory-level programming courses (commonly known as CS1 and CS2). It also provides substantial depth for those who already know how to program and want to learn Java.

The Deitels’...

Photoshop CS6 Unlocked: 101 Tips, Tricks, and Techniques
Photoshop CS6 Unlocked: 101 Tips, Tricks, and Techniques
This book is a resource for web designers who want to use Photoshop to create better-looking web graphics.

When this book came out in 2006, it was one of the first Photoshop CS2 books that didn’t encourage you to use Photoshop’s generated HTML code. Instead, it saw Photoshop fundamentally
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XML and InDesign
XML and InDesign
From Adobe InDesign CS2 to InDesign CS6, the ability to work with XML content has been built into every version of InDesign. Some of the useful applications are importing database content into InDesign to create catalog pages, exporting XML that will be useful for subsequent publishing processes, and building chunks of...
C++ Programming: Program Design Including Data Structures, 6th Edition
C++ Programming: Program Design Including Data Structures, 6th Edition

C++ PROGRAMMING: PROGRAM DESIGN INCLUDING DATA STRUCTURES, Sixth Edition remains the definitive text for the CS1/CS2 course sequence. D.S. Malik's time-tested, student-centered methodology uses a strong focus on problem-solving and full-code examples to vividly demonstrate the how and why of applying programming concepts and utilizing C++...

C++ Programming: Program Design Including Data Structures
C++ Programming: Program Design Including Data Structures

C++ PROGRAMMING: PROGRAM DESIGN INCLUDING DATA STRUCTURES, Sixth Edition remains the definitive text for the CS1/CS2 course sequence. D.S. Malik's time-tested, student-centered methodology uses a strong focus on problem-solving and full-code examples to vividly demonstrate the how and why of applying programming concepts and utilizing C++...

Data Structures & Algorithm Analysis in C++
Data Structures & Algorithm Analysis in C++

Data Structures and Algorithm Analysis in C++ is an advanced algorithms book that bridges the gap between traditional CS2 and Algorithms Analysis courses.

As the speed and power of computers increases, so does the need for effective programming and algorithm analysis. By approaching these skills in tandem, Mark Allen...

 
   
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