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 Crowd SimulationThere has been a growing interest in crowd simulation particularly in the commercial sector where it is used in security, defence, entertainment and the movie industry. This field is now reaching maturity and there is a need for a book that focuses entirely on methods and techniques for crowd simulation, this book fills that gap.
The topics... |  |  C# Game Programming: For Serious Game Creation
Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows... |  |  Algorithms and Computation: 11th International Conference, ISAAC 2000, Taipei, Taiwan
The papers in this volume were selected for presentation at the Eleventh Annual
International Symposium on Algorithms and Computation (ISAAC 2000), held
on 18{20 December, 2000 at the Institute of Information Science, Academia
Sinica, Taipei, Taiwan. Previous meetings were held in Tokyo (1990), Taipei
(1991), Nagoya (1992),... |
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