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 Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing
timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact,
behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has... |  |  Creating iOS 5 Apps: Develop and Design
This book serves two goals: introducing new developers to iOS development, and educating
experienced developers about the tools and technologies available in iOS 5. We will
examine a wide range of subjects—some new and some old—covering everything from
building an initial iOS project to submitting your app to the iTunes... |  |  |
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