 |
|
 Transmission Electron Microscopy and Diffractometry of Materials
Experimental methods for diffraction and microscopy are pushing the front
edge of nanoscience and materials science, and important new developments
are covered in this third edition. For transmission electron microscopy, a remarkable
recent development has been a practical corrector for the spherical
aberration of the objective... |  |  Android Apps for Absolute Beginners
Over the last three years, Google’s Android operating system (OS) has gone from a virtually unknown
open source solution to the current mobile OS market leader among all mobile handsets, with over
one-half of the market share and still climbing. Android has even started to dominate the tablet OS
marketplace, and is also the... |  |  Quantitative MRI of the Brain: Measuring Changes Caused by Disease
This book was conceived one balmy March evening on the banks of the river Brisbane, in Queensland, Australia, where I had just arrived for a sabbatical, and it became clear that the traditions of measurement science and MRI should meet. The notion of a guide, a cook-book, for quantitative MRI (qMR) techniques took seed, and attained its own... |
|
 St. James Encyclopedia of Popular Culture: 2
Sometimes, when I’m wandering in an art museum looking at the relics of an ancient civilization, I find myself wondering how a
future society would represent a defunct American culture. What objects would be chosen—or would survive—to be placed on
display? Would I agree with a curator’s choices? Were I to choose... |  |  Programming Interviews Exposed: Secrets to Landing Your Next Job
The most important thing we have to tell you is the same as in the first edition: You will
get as much out of this book as you put into it. If you read this book cover to cover, you will learn
something, but not nearly as much as you would if you take some time trying to work through the
problems before you read the answers.
... |  |  |
|
|
 Pro OpenGL ES for Android
In 1985 I brought home a new shiny Commodore Amiga 1000, about one week after
they were released. Coming with a whopping 512K of memory, programmable
colormaps, a Motorola 68K CPU, and a modern multitasking operating system, it had
“awesome” writ all over it. Metaphorically speaking, of course. I thought it might
make a... |  |  Unity 3.x Game Development Essentials
When we began creating Unity, we were just three programmers working on
a beautiful little game. There weren't any good game engines that one could
license without putting down wads of cash, so we created our own. We eventually decided that we enjoyed the challenge of making great tools even more than making games, and after some soul... |  |  Beginning DirectX 11 Game Programming
Many of us wish to create our own video games. For some, gaming is a hobby, and
for others it is something fun to participate in casually. But for the rest of us,
gaming and the dream of making our own games is more like a passion. Chances
are, if you’ve purchased this book, you are looking to turn your desire and passion
into... |
|
Result Page: 21 20 19 18 17 16 15 14 13 12 |