This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques...
Deformable surface 3D reconstruction from monocular images is an active area of research in the
Computer Vision community. This encompasses recovering both the shape of thin objects that can
be treated as surfaces without perceptible thickness and the visible envelope of fully 3D objects.
Whereas this may seem easy for a human...
The Shelly Cashman Series® offers the fi nest textbooks in computer
education. This book is our answer to the many requests we have
received from instructors and students for a textbook that provides a
succinct, yet thorough, introduction to computers.
Managing files and finding stuff after you’ve organized it are things you’ll know about after reading this chapter. The chapter also covers loading up on applications, both from the App Store and directly from developers’ Web sites. (If you’re not sure now what the differences are, don’t...
Mac OS X Lion—or also simply called OS X
Lion—is the latest version of the computer
operating system that put the phrase
graphic user interface in everyone’s
vocabulary. With Mac OS, you can point,
click, and drag to work with files, applications,
and utilities. Because the same
intuitive interface...
Storing and manipulating data plays an important role in making any mobile phone effective in business applications or any other data-driven application. Windows Phone 7.5 Data Cookbook covers topics such as how to bind data easily using databinding techniques, how to save data in local storage for later retrieval, how to format XML for data...
The Irrlicht Engine is a cross-platform high-performance real-time 3D engine written in C++. It features a powerful high-level API for creating complete 3D and 2D applications such as games or scientific visualizations.
Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide will teach you to master all that is required to create 2D and...
Whether you’re a new iPhone or iPad user who just purchased
an Apple mobile device that runs iOS 5, or you’re a veteran
iPhone and/or iPad user who has upgraded your device to
run the latest and greatest of Apple’s mobile device operating
systems, you’re in for an...
Being a multidisciplinary area involving subjects such as mechanics, electronics and computing, the
evolution and spread of robotics to different application sectors still requires intense interaction with
other fields of science and technology. This applies equally when dealing with wearable robots,
meaning robotic systems that a...
A Packt Compendium is a book formed by drawing existing content from
several related Packt titles. In other words, it is a mashup of published Packt content – Professional Expertise Distilled in the true sense. Such a compendium of Packt's content allows you to learn from each of the chapters' unique styles and Packt...
In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.
This book is designed to introduce you to the basic standards of using the Corona SDK across
iOS and Android platforms. You will enhance your learning experience by building three
unique games in easy-to-follow steps. Apart from developing games, you will also dive into
learning about social network integration, In-App Purchasing,...