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 Computer and Machine Vision, Fourth Edition: Theory, Algorithms, Practicalities
Computer and Machine Vision: Theory, Algorithms, Practicalities (previously entitled Machine Vision) clearly and systematically presents the basic methodology of computer and machine vision, covering the essential elements of the theory while emphasizing algorithmic and practical design constraints. This fully revised fourth edition has... |  |  Enterprise & Small Business: Principles, Practice & Policy
"This book is probably the best general small business text available at present." Dr Jonathan Lean, Principal Lecturer in Strategic Management, University of Plymouth Business School, UK Want to be at the cutting edge of this dynamic and exciting subject? This text delivers the latest research, current thinking and practice, and... |  |  Management (with InfoTrac Printed Access Card)
Discover true innovation in management today - within the pages and throughout the technology-driven package accompanying the latest edition of this market-leading text. Respected author Richard Daft helps you build better managers for today and tomorrow with the latest managerial theories based on established research, engaging contemporary... |
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 Moodle 2 Administration
Moodle has evolved from an academic project to the world's most popular Virtual
Learning Environment (VLE). During this evolution, its complexity has risen
dramatically and so have the skills that are required to administer the system.
Moodle 2 Administration is a complete, practical guide for administering Moodle... |  |  |  |  Pro Core Data for iOS, Second Edition (Professional Apress)
Interest in developing apps for Apple’s iOS platform continues to rise, and more great apps
appear in Apple’s App Store every day. As people like you join the app-creation party, they usually
discover that their apps must store data on iOS devices to be useful. Enter Pro Core Data for iOS,
written for developers who... |
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 Vision in 3D Environments
Seeing in 3D is a fundamental problem for anyorganism or device that
has to operate in the real world. Answering questions such as “how far away
is that?” or “can we fit through that opening?” requires perceiving and making
judgments about the size of objects in three dimensions. So how do we see
in... |  |  |  |  |
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