Real-time 3D Character Animation with Visual C++ (Book & CD-ROM) Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether... GPU Pro 4: Advanced Rendering Techniques
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.
Section editors Wolfgang Engel,...
Smashing WebKit (Smashing Magazine Book Series)
The ultimate guide to WebKit from the world's most popular resource for web designers and developers
As the default browser for both iPhone and Android, WebKit has become a major player in the mobile arena, offering a wider array of HTML5 and CSS3 support than any other major engine. Written by expert author Jon Raasch,...
|Result Page: 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 |