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Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether... | | GPU Pro 4: Advanced Rendering Techniques
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.
Section editors Wolfgang Engel,... | | Smashing WebKit (Smashing Magazine Book Series)
The ultimate guide to WebKit from the world's most popular resource for web designers and developers
As the default browser for both iPhone and Android, WebKit has become a major player in the mobile arena, offering a wider array of HTML5 and CSS3 support than any other major engine. Written by expert author Jon Raasch,... |
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Google Power Search
If you’re like me, you use Google every day to find things—news, technical support,
events, tips, research documents, and more. Were you to master Google’s powerful
search refinement operators and lesser-known features, over a year’s time you could
save days scouring over irrelevant results.
... | | Learning Cloudera Impala
Perform interactive, real-time in-memory analytics on large amounts of data using the massive parallel processing engine Cloudera Impala
Overview
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Step-by-step guidance to get you started with Impala on your Hadoop cluster
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Manipulate your data rapidly by writing proper SQL statements
... | | Programming 2D Games
A First Course in Game Programming
Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted... |
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