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| | | | Hacking the Kinect
Welcome to Hacking the Kinect. This book will introduce you to the Kinect hardware and help you
master using the device in your own programs. We’re going to be covering a large amount of ground—
everything you’ll need to get a 3-D application running—with an eye toward killer algorithms, with no
unusable... |
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| | AI for Computer Games and Animation: A Cognitive Modeling ApproachSimply put, AI for Games and Animation: A Cognitive Modeling Approach shows how video game characters can be taught to "think" for themselves. This groundbreaking title points the way for the future of intelligent gaming. While this book features formal mathematical proofs of its arguments, it also provides a worthwhile overview... | | Web Dragons: Inside the Myths of Search Engine TechnologyIn the eye-blink that has elapsed since the turn of the millennium, the lives of those of us who work with information have been utterly transformed. Pretty well all we need to know is on the web; if not today, then tomorrow. Its where we learn and play, shop and do business, keep up with old friends and meet new ones. What makes it possible for us... |
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