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Character Animation with Direct3D
Character Animation with Direct3D

Do you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you?ll be introduced to the most common...

Photoshop Face to Face: Facial Image Retouching, Manipulation and Makeovers with Photoshop 7 or Earlier
Photoshop Face to Face: Facial Image Retouching, Manipulation and Makeovers with Photoshop 7 or Earlier

If we were to say Marilyn to you, what would you be thinking? Monroe? Manson?

Well, you would be thinking about the most inspired use of facial imagery. Anybody in advertising will tell you that the most effective sales tool around is the face. A face can sell you anything. Any product, any idea. And the most striking faces...

Medical Infrared Imaging
Medical Infrared Imaging

Rapid evolution of technical advances in infrared sensor technology, image processing, “smart” algorithms, databases, and system integration paves the way for new methods of research and use in medical infrared imaging. These breakthroughs permit easy-to-use, high-sensitivity imaging that can address key issues of diagnostic...

Human Recognition at a Distance in Video (Advances in Pattern Recognition)
Human Recognition at a Distance in Video (Advances in Pattern Recognition)

Most biometric systems employed for human recognition require physical contact with, or close proximity to, a cooperative subject. Far more challenging is the ability to reliably recognize individuals at a distance, when viewed from an arbitrary angle under real-world environmental conditions. Gait and face data are the two biometrics that...

Computer Facial Animation
Computer Facial Animation

This book is about computer facial models, computer-generated facial images, and facial animation. In particular, it addresses the principles of creating face models and the manipulation or control of computer-generated facial attributes. In addition, various sections in the book describe and explain the development of specific computer...

Teach Yourself Body Language (Teach Yourself Social Science)
Teach Yourself Body Language (Teach Yourself Social Science)
In this book you will learn a language which everybody knows already. This is the language of the body. Every time we talk to someone else the body supplements what we say with dozens of small gestures, eye movements, changes in posture and facial expression. The fact that everybody knows this language already will not...
Independent Component Analysis of Edge Information for Face Recognition (SpringerBriefs in Applied Sciences and Technology)
Independent Component Analysis of Edge Information for Face Recognition (SpringerBriefs in Applied Sciences and Technology)

The book presents research work on face recognition using edge information as features for face recognition with ICA algorithms. The independent components are extracted from edge information. These independent components are used with classifiers to match the facial images for recognition purpose. In their study, authors have explored Canny...

  
   
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