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Learning Game Physics with Bullet Physics and OpenGL
Practical 3D physics simulation experience with modern feature-rich graphics and physics APIs
Overview
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Create your own physics simulations and understand the various design concepts of modern games
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Build a real-time complete game application, implementing 3D graphics and physics entirely...
| | Beginning Ubuntu for Windows and Mac Users
Beginning Ubuntu for Windows and Mac Users is your comprehensive guide to using Ubuntu. You already know how to use a computer running Windows or OS X, but learning a new operating system can feel daunting. If you've been afraid to try Ubuntu because you don't know where to start, this book will show you how to get the... | | Thin Film Optical Filters, Third EditionIt is obvious from the details of his career that Angus knows more about optical coatings, both in terms of design and of fabrication, than most of us put together. It is therefore quite expected that I feel free to state that, in my opinion, this book is a necessity, rather on par with having the use of a coating facility, a good coating program,... |
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From Java to Ruby: Things Every Manager Should KnowAs I drove across the central Texas landscape, my excitement and anxiety were both building. I was driving to a new client that would change everything for me. This short trip would take me an hour south to a small college town, but symbolically I was beginning a much longer journey. I was going from Java to Ruby.
The past year, I had... | | The VLSI Handbook, Second Edition (Electrical Engineering Handbook)We are most gratified to find that the first edition of The VLSI Handbook (2000) was well received and is widely used. Thus, we feel that our original goal of providing in-depth professional-level coverage of VLSI technology was, indeed, worthwhile. Seven years is a short time in terms of development of science and technology; however as this... | | |
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