 Creating Games in C++ : A Step-by-Step GuideDo you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and... |  |  Mac OS X Internals: A Systems ApproachMac OS X was released in March 2001, but many components, such as Mach and BSD, are considerably older. Understanding the design, implementation, and workings of Mac OS X requires examination of several technologies that differ in their age, origins, philosophies, and roles.
Mac OS X Internals: A Systems... |  |  Running Mac OS X PantherApple® has shown no mercy to the Macintosh® power user---that dedicated individual who knows their Mac® inside and out: what makes it tick, and what makes it tick better. In the rapid evolution of Mac OS® X, there have been three major releases, and each new release challenges the power user to once more stay ahead of the learning... |