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Animating with Flash 8: Creative Animation Techniques
Animating with Flash 8: Creative Animation Techniques

Whether you are a designer who hasn't yet used Flash, a professional animator who wants to create digital animation for the first time, or a Flash user who hasn't yet made the most of the animation features this book will show you how to bring your ideas to life.

Get to grips with Flash and bring inspiration to your
...

Networking For Dummies
Networking For Dummies

Welcome to the tenth edition of Networking For Dummies, the book that’s written especially for people who have this nagging feeling in the back of their minds that they should network their computers but haven’t a clue about how to start or where to begin.

Do you often copy a spreadsheet to a flash drive just so
...

Flash 8: Projects for Learning Animation and Interactivity
Flash 8: Projects for Learning Animation and Interactivity

Macromedia Flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not...

Ajax: The Complete Reference (Complete Reference Series)
Ajax: The Complete Reference (Complete Reference Series)

The Definitive Guide to Ajax Web Application Development

Evolve from the click-and-wait programming pattern to the latest Web 2.0 paradigm using this comprehensive guide to Ajax. Written by Web development expert Thomas Powell, the book lays out every feature of Ajax alongside detailed explanations and real-world...

Papervision3D Essentials
Papervision3D Essentials
Papervision3D is a powerful real-time 3D engine for Flash. Papervision3D can take externally created 3D models and render them as Flash content, without requiring end-users to download or install an additional plug-in. It has an outstanding reputation within the Flash community and its ease of use has even impressed experienced 3D game developers....
Introducing Microsoft® Silverlight(TM) 3
Introducing Microsoft® Silverlight(TM) 3

As the Web grows and evolves, so do the expectations of the Web user. When the first Web browser was developed, it was created to provide a relatively simple way to allow hyperlinking between documents. Then these early browsers were coupled with the cross-machine protocols encompassing the Internet, and suddenly documents stored on...

The HCS12 / 9S12: An Introduction to Software and Hardware Interfacing
The HCS12 / 9S12: An Introduction to Software and Hardware Interfacing

The Freescale HCS12 (also known as 9S12) microcontroller family was initially designed for automotive applications. The design of the HCS12 combines most features common in major 8-bit and 16-bit microcontrollers.

1. Full-feature timer system. The HCS12 timer system provides input-capture, outputcompare, pulse-width...

macromedia® COLDFUSION® MX 7 Web Application Construction Kit
macromedia® COLDFUSION® MX 7 Web Application Construction Kit
With more than 75 of the Fortune 100 companies using it (and more than 10,000 organizations employing it worldwide), it's pretty much a given that if you're developing applications for the Web, you're going to need to know ColdFusion at some point! Not to worry: Macromedia ColdFusion MX 7 Web Application Construction...
HTML5 Game Development Hotshot
HTML5 Game Development Hotshot

Build interactive games with HTML, DOM, and the CreateJS Game library

Overview

  • Create eight different games using HTML5
  • Learn essential games development techniques, such as game loop, animations, and browser storage
  • Follow the project-based approach to build games from start...
Jakarta Struts for Dummies
Jakarta Struts for Dummies
Reduce development time, increase maintainability, and take charge of your code

Find out how Jakarta Struts can support your pages and keep the Java hot!

You’ll know more than beans about Jakarta Struts after you’ve spent a little time with this book! It’ll get you up and running with the popular open source...

Beginning Game Programming with Flash
Beginning Game Programming with Flash
If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main...
Foundation Game Design with Flash
Foundation Game Design with Flash

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with Flash is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed...

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