Advertising online has come to have a not-so-favorable reputation with Internet
users. Combine that reputation with the often uninformed opinion that Flash is for
creating exceptionally annoying banners or website intros that are bloated in file
size and you’ve got a recipe for disaster. On the other hand, when done correctly,...
Real-World commercial projects presented in full color feature the work of renowned artists, Chris and Trish Meyer, Jayse Hansen, Mark Coleran, Ken Locsmandi and others. The tutorials are commercial projects that the artists created for a client budget of $10,000 or less, using only the plug-ins that come with the software. Special focus is...
The purpose of this book is to provide telecommunications and digital media professionals with a collection of must-know terms and concepts that are likely to pop up in their daily conversations or appear in news articles or informational media that address our increasingly technological world. It is also intended for anyone who simply wants to...
Martin Wilde explores the cutting-edge creative potential of game audio systems, addressing the latest working methods used in creating and programming immersive, interactive and non-linear audio for games. The book demonstrates how game programmers can create a software system enabling the audio content provider (composer or sound designer) to...
Photoshop is the world’s best-known, best-loved and just downright best photographic
manipulation application. It’s used by retouchers, fine artists, graphic designers,
photographers, and everyone who works with images in any form.
But there’s another side to Photoshop. In my work as an illustrator for...
These contributions, written by the foremost international researchers and practitioners of Genetic Programming (GP), explore the synergy between theoretical and empirical results on real-world problems, producing a comprehensive view of the state of the art in GP.
Topics in this volume include: evolutionary constraints,...
When I fi rst started using Photoshop, it was a much simpler program
to get to grips with compared with what we see today. Since then
Adobe Photoshop CS5 has evolved to supply photographers with
all the tools they need. My aim is to provide you with a working
photographer’s perspective of what Photoshop CS5 can do and how to...
The book offers up-to-date information on the latest recording technology, such as digital tape recording, hard-disk recording, keyboard and digital workstations, SMPTE, and MIDI. It also guides the beginner through the basics, showing how to make quality recordings with the new breed of inexpensive home-studio equipment. Other topics include:...
Brimming with beautiful pictures, this successful book guides you through a project-based, progressive curriculum so that you can build all the essential skills to enhance photographs creatively and professionally with Photoshop CS3. If you are an aspiring professional, enthusiastic amateur photographer, or a student learning photography,...
"After reading this you'll have a far better understanding of what it takes to become successful in the games world..." - Advanced Photoshop, April 2006
"Ahearn's book can and will help you become a much better artist, even if you never did much texturing before." - Apogee Photo Magazine, August 2006
Hands-On Guide to Windows Media is a practical guide that teaches how to distribute audio and video efficiently and effectively over computer networks.
This book enables you to get up and running quickly and focuses on one of the most popular tools in the streaming media universe, Windows Media. This book will help you to understand the...
This book is designed to explore the history and technique of stop motion animation. The software is secondary and is in fact so easy to use and ingenious that it allows you to concentrate on the art instead of the technology. You will need to use a computer, a camera, and connectors, so let’s get these issues out of the way so we can...