 |
|
|
|
 Core HTML5 Canvas: Graphics, Animation, and Game Development (Core Series)
In the summer of 2001, after 15 years of developing graphical user interfaces and
graphics-intensive applications, I read a best-selling book about implementing
web applications by someone I did not know—Jason Hunter—but whom, unbeknownst
to me, would soon become a good friend on the No Fluff Just Stuff
(NFJS) tour.... |  |  |  |  Metro Revealed: Building Windows 8 apps with XAML and C#
Metro apps are an important addition to Microsoft Windows 8, providing the cornerstone for a single, consistent programming and interaction model across desktops, tablets, and smartphones. The Metro app user experience is very different from previous generations of Windows applications: Metro-style apps are full-screen and favor a usability... |
|
 The Accessibility Handbook
Many people ask me how a developer who was working on the back-end for websites
got involved in accessibility. After all, it wasn’t technically a part of my job description.
It wasn’t going to make our sites faster (though I later found out it could have that side
affect). I didn’t have a ... |  |  iPhone Game Development (Developer Reference)
New Apple Developer Series!
A technical and business guide to creating and selling iPhone games
If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up... |  |  Android Database Programming
Today, we live in an increasingly data-centric and data-driven world. We live in a world where companies like Amazon track every item we view and every item we purchase so as to recommend similar products to us. We live in a world where companies like Google store every search query thrown at them so as to recommend better search queries in... |
|
Result Page: 348 347 346 345 344 343 342 341 340 339 338 337 336 335 334 333 332 331 330 |