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Absolute Beginner's Guide to Building RobotsFinally, a robots book for people who don't know the first thing about robotics! Absolute Beginner's Guide to Robots is well-written, inviting, and action-packed, with engaging ideas and fascinating factoids about robots and robot-related arts and sciences. You are led gently into the... | | Machine Learning and Robot Perception (Studies in Computational Intelligence)This book presents some of the most recent research results in the area of machine learning and robot perception. The book contains eight chapters.
Relevant progress has been done, within the Robotics field, in mechanical systems, actuators, control and planning. This fact, allows a wide application of industrial robots, where... | | |
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GSM System Engineering (Artech House Mobile Communications Series)
Cellular communications is one of the fastest growing and most challenging telecommunication
applications ever. Today, it represents a large and continuously increasing
percentage of all new telephone subscribers around the world. In the long term,
cellular digital technology may become the universal way of communication.
... | | | | Encyclopedia of Parallel Computing (Springer Reference)
Parallelism, the capability of a computer to execute operations concurrently, has been a constant throughout the
history of computing. It impacts hardware, software, theory, and applications. The fastest machines of the past few
decades, the supercomputers, owe their performance advantage to parallelism. Today, physical limitations... |
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Robotic Micro-Assembly
This book deals with the current methods developed around the world on robotic
microassembly. It is dedicated to Master’s and Ph.D. students, and also scientists
and engineers involved in microrobotics and also in robotics. As robotic
microassembly is a new way to manufacture microelectromechanical systems
(MEMS),... | | Working With Objects:The Ooram Software Engineering Method
The book describes the principles behind an industrial approach to
software production. We claim that the technological basis of
industrial software production should be object orientation. A large
part of the book is devoted to explaining all the different things you
can do with objects; we will also match the different... | | Mastering Xcode 4: Develop and Design
This book is an intermediate-level introduction to Xcode 4, Apple’s integrated
development environment. It assumes you have some development experience
and are familiar with the Cocoa API. It won’t teach you how to write code or much
at all about Cocoa. There are other books for that. This one is strictly focused on... |
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