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 Getting Started with .NET Gadgeteer (Make: Projects)
.NET Gadgeteer is a wonderful system for constructing prototypes of electronic
gadgets. It is supported by a range of modules that are connected to
a Mainboard with plug-in cables.
This book will lead you through the process of installing the necessary software
onto your computer and then take ... |  |  Adobe Edge Preview 5: The Missing Manual
It may be hard to imagine, but once upon a time, pages on the World Wide Web
didn’t have pictures, let alone animations, videos, and interactive graphics. All these
elements were added through trial, error, debate, and debunk. Changes came when
brave souls (like you) forged ahead and made things work with the ... |  |  C# 5.0 Pocket Reference: Instant Help for C# 5.0 Programmers
When you need answers for programming with C# 5.0, this practical and tightly focused book tells you exactly what you need to know—without long introductions or bloated samples. Easy to browse, it’s ideal as quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version... |
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 Construct Game Development Beginner's Guide
Welcome to Construct Game Development Beginner's Guide. In this book, you will be
learning to use the free and open source software Construct Classic to make your own
video games from scratch.
Construct Classic is a DirectX 9-based game creation environment for Windows, designed for
making 2D games. Construct... |  |  Photoshop CS6: The Missing Manual
Photoshop CS6 is truly amazing, but it can also be overwhelming if you’re just getting started. This book makes learning Photoshop a breeze by explaining things in a friendly, conversational style—without technical jargon. After a thorough introduction to the program, you’ll delve deep into Photoshop’s secrets... |  |  HTML and JavaScript BASICS
This BASICS series text, updated to include the latest information on JavaScript and HTML, provides an easy-to-follow, step-by-step introduction to all aspects of HTML and JavaScript programming. Topics covered in the book include HTML organization techniques, HTML power techniques, using images with JavaScript, and using forms with... |
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