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Issues of Human Computer Interaction
Issues of Human Computer Interaction
The interaction between humans and computers is evolving rapidly, impacting every aspect of human and organizational life. This book presents the latest developments in this field of Human Computer Interaction (HCI). It discusses issues related End User Computing, as well as issues related to the human side of IT. This book will set a framework for...
Sketching User Experiences:  Getting the Design Right and the Right Design (Interactive Technologies)
Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
There is almost a fervor in the way that new products, with their rich and dynamic interfaces, are being released to the public-typically promising to make lives easier, solve the most difficult of problems, and maybe even make the world a better place. The reality is that few survive, much less deliver on their promise. The folly? An absence of...
Symbolic Data Analysis and the SODAS Software
Symbolic Data Analysis and the SODAS Software
Classical statistical techniques are often inadequate when it comes to analysing some of the large and internally variable datasets common today. Symbolic Data Analysis (SDA) has evolved in response to this problem and is a vital tool for summarizing information in such a way that the resulting data is of a manageable size. Symbolic data,...
Talker Quality in Human and Machine Interaction: Modeling the Listener’s Perspective in Passive and Interactive Scenarios (T-Labs Series in Telecommunication Services)
Talker Quality in Human and Machine Interaction: Modeling the Listener’s Perspective in Passive and Interactive Scenarios (T-Labs Series in Telecommunication Services)

The book discusses subjective ratings of quality and preference of unknown voices and dialog partners – their likability, for example. Human natural and artificial voices are studied in passive listening and interactive scenarios. In this book, the background, state of research, and contributions to the assessment and...

Multiple User Interfaces: Cross-Platform Applications and Context-Aware Interfaces
Multiple User Interfaces: Cross-Platform Applications and Context-Aware Interfaces
Today’s communication systems consist of a bewildering array of devices and technologies. Mobile phones, PDAs, personal computers, corporate servers, Internet sites, even wearable devices – all of these compete for our attention and require us to interact with them in different ways.

A Multiple User Interface (MUI) helps with...

Human-Centric Interfaces for Ambient Intelligence
Human-Centric Interfaces for Ambient Intelligence

To create truly effective human-centric ambient intelligence systems both engineering and computing methods are needed. This is the first book to bridge data processing and intelligent reasoning methods for the creation of human-centered ambient intelligence systems. Interdisciplinary in nature, the book covers topics such as multi-modal...

Designing Interactive Systems: People, Activities, Contexts, Technologies
Designing Interactive Systems: People, Activities, Contexts, Technologies

Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it...

Human Computer Interaction Research in Web Design and Evaluation
Human Computer Interaction Research in Web Design and Evaluation
Human Computer Interaction Research in Web Design and Evaluation presents research from academics and industry experts, covering various aspects of human computer interaction (HCI) Web design from theories to evaluation. This book highlights the use of methods from the HCI area in Web design, and how these methods can be used in a practical sense....
Interaction Design
Interaction Design

INTERACTION DESIGN: BEYOND HUMAN-COMPUTER INTERACTION is an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles, and wearables. These exciting new technologies bring additional challenges for designers and developers-challenges that require careful thought and...

Interactive Systems. Design, Specification, and Verification: 13th International Workshop, DSVIS 2006, Dublin, Ireland, July 26-28, 2006, Revised Papers
Interactive Systems. Design, Specification, and Verification: 13th International Workshop, DSVIS 2006, Dublin, Ireland, July 26-28, 2006, Revised Papers
This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006.

The 19 revised full papers presented together with 1 keynote paper, and 2 working group reports were carefully reviewed and...

Sensing and Systems in Pervasive Computing: Engineering Context Aware Systems (Undergraduate Topics in Computer Science)
Sensing and Systems in Pervasive Computing: Engineering Context Aware Systems (Undergraduate Topics in Computer Science)

This book is designed to accompany a final year undergraduate or masters level course in pervasive computing, although it could serve well as a course for introducing sensors or experiment design to students in earlier years at university with some skimming over the research focus; or equally as a getting-started guide for PhD level...

Handbook of Research on User Interface Design and Evaluation for Mobile Technology
Handbook of Research on User Interface Design and Evaluation for Mobile Technology
In recent years, mobile technology has been one of the major growth areas in computing. Designing the user interface for mobile applications, however, is a very complex undertaking which is made even more challenging by the rapid technological developments in mobile hardware. Mobile human-computer interaction, unlike desktop-based interaction, must...
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