tinyAVR Microcontroller Projects for the Evil Genius
CREATE FIENDISHLY FUN tinyAVR MICROCONTROLLER PROJECTS
This wickedly inventive guide shows you how to conceptualize, build, and program 34 tinyAVR microcontroller devices that you can use for either entertainment or practical purposes. After covering the development process, tools, and power supply sources, tinyAVR... | | Graphics Shaders: Theory and Practice, Second Edition
Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of... | | VMware Cookbook: A Real-World Guide to Effective VMware Use
With scores of step-by-step solutions, this cookbook helps you work with VMware ESXi in a wide range of network environments. You’ll not only learn the basics—how to pool resources from hardware servers, computer clusters, networks, and storage, and then distribute them among virtual machines—but also how to... |