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Picture Yourself Ghost Hunting
Picture Yourself Ghost Hunting
"Picture Yourself Ghost Hunting: Step-by-Step Instruction for Exploring Haunts and Finding Spirits, Spooks, and Specters" introduces novice paranormal explorers to the history, techniques, and equipment used in the search for proof of life after death, or simply, ghosts. Written like a field guide to ghost hunting, the book begins by...
The Renegade Hunter: A Rogue Hunter Novel
The Renegade Hunter: A Rogue Hunter Novel

The Argeneau family has a secret . . . one of their own is a rogue vampire!

Nicholas Argeneau was once a successful hunter who went after rogue vampires who broke the immortal law. Except no one has mentioned his name in the last fifty years, not since he turned into a rogue himself. But once a hunter, always a hunter. When...

Enterprise Mac Administrator's Guide
Enterprise Mac Administrator's Guide

Charles Edge, Zack Smith, and Beau Hunter provide detailed explanations of the technology required for large-scale Mac OS X deployments and show you how to integrate it with other operating systems and applications.

Enterprise Mac Administrator's Guide addresses the growing size...

Yoga Exercises for Teens: Developing a Calmer Mind and a Stronger Body (SmartFun Activity Books)
Yoga Exercises for Teens: Developing a Calmer Mind and a Stronger Body (SmartFun Activity Books)
Yoga provides not only an excellent, low-impact workout, it also helps young people in key areas such as body awareness, flexibility, concentration, stress reduction, and self-expression. The exercises and games in this easy-to-follow guide are specifically designed to fit the needs of teenagers and to show teens how to work out and train...
Learning Java by Building Android Games: Learn Java and Android from scratch by building six exciting games, 2nd Edition
Learning Java by Building Android Games: Learn Java and Android from scratch by building six exciting games, 2nd Edition

Develop engaging games for the Android platform with Java

Key Features

  • Learn Java, Android, and object-oriented programming from scratch
  • Build games including Sub Hunter, Retro Pong, and Bullet Hell
  • Create and design your own games, such as an open-world...
Beginning XML, Second Edition
Beginning XML, Second Edition
Extensible Markup Language (XML) is a rapidly maturing technology with powerful real-world applications, particularly for the management, display, and transport of data. Together with its many related technologies, it has become the standard for data and document delivery on the Web.

This book teaches you all you need to know about XML –...

Light: Science and Magic: An Introduction to Photographic Lighting
Light: Science and Magic: An Introduction to Photographic Lighting
This highly respected text, now in paperback, has been thoroughly updated and revised. It introduces a logical theory of photographic lighting --- one that teaches beginning photographers to predict results before setting up lights. This is not primarily a how-to book with only set examples for photographers to follow. Rather, Light: Science and...
Connections: Patterns of Discovery
Connections: Patterns of Discovery
Every since the fl int axe triggered the Paleolithic Revolution over two million years ago we have lived by a culture of scarcity. Technology shortfall placed innovative capability in the hands of only a few: those who provided their hunter - gatherer communities with tools for hunting and butchering; then those who could read and write; then, much...
Movie Greats: A Critical Study of Classic Cinema
Movie Greats: A Critical Study of Classic Cinema
Why are some films regarded as classics, worthy of entry into the canon of film history? Which sorts of films make the cut and why? Movie Greats questions how cinema is ranked and, in doing so, uncovers a history of critical conflict, with different aesthetic positions battling for dominance.
 
The...
Core HTML5 Canvas: Graphics, Animation, and Game Development (Core Series)
Core HTML5 Canvas: Graphics, Animation, and Game Development (Core Series)
In the summer of 2001, after 15 years of developing graphical user interfaces and graphics-intensive applications, I read a best-selling book about implementing web applications by someone I did not know—Jason Hunter—but whom, unbeknownst to me, would soon become a good friend on the No Fluff Just Stuff (NFJS) tour....
Silence on the Wire: A Field Guide to Passive Reconnaissance and Indirect Attacks
Silence on the Wire: A Field Guide to Passive Reconnaissance and Indirect Attacks
There are many ways that a potential attacker can intercept information, or learn more about the sender, as the information travels over a network. Silence on the Wire uncovers these silent attacks so that system administrators can defend against them, as well as better understand and monitor their systems.

Silence on the...

Designing Interactions
Designing Interactions
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object—beautiful or utilitarian—but as designing our interactions with it. In Designing Interactions,...
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