|
|
How Computers Work (8th Edition) (How It Works)A classic is back in its 8th and best edition yet! How Computers Work, 8th Edition is a must-have for anyone interested in the inner-workings of computers. The full-color, detailed illustrations will take you deep inside your PC and show you just how intricate it is. This latest edition has been updated with information on all of the... | | Digital Media ToolsDigital Media Tools is a clearly focused introduction to acquiring skills in the use of major software tools to create multimedia. It will help you in the practical preparation of illustrations and still images, video animation and sound as well as multimedia authoring for the Web. With the benefit of these experts coaching you, as you... | | How to Do Everything with Adobe InDesign CSDelivers the goods on the latest Adobe product for graphics users of all levels. Teaches not just which InDesign command does what but also why it works and when to use it. Includes short, real-world projects that teach just enough information that you’ll be able to learn it and absorb it. Plus, provides details for those converting their... |
|
|
|
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3DLearn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced... | | Click!: The No Nonsense Guide to Digital CamerasBecause Technology Should Improve Your Life, Not Complicate It
No Nonsense Guides are here. With a plainspoken approach, these books are inexpensive starters that are light on idle chat and heavy on practical advice. They're lean and mean and stripped down to fighting weight, so you'll get from point A to point Z with instruction... | | Foundation Flex for DesignersWelcome to Foundation Flex for Designers. When Adobe released Flex 1.0 in March 2004, a lot of designers and developers who were used to working in Flash viewed it with suspicion. Where was the timeline, what was MXML, and how was it useful for designers? With Flex 2, the answers to those questions became a little clearer, and more and more web... |
|
Result Page: 16 15 14 13 12 11 10 9 8 7 |