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 Optimizing Hadoop for MapReduce
This book is the perfect introduction to sophisticated concepts in MapReduce and will ensure you have the knowledge to optimize job performance. This is not an academic treatise; it's an example-driven tutorial for the real world.
Overview
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Optimize your MapReduce job performance
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|  |  Ruby Quick Syntax Reference
Ruby Quick Syntax Reference is a condensed code and syntax reference to the Ruby scripting language. It presents the essential Ruby syntax in a well-organized format that can be used as a handy reference.
You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this... |  |  Phenomenology of Perception
First published in 1945, Maurice Merleau-Ponty’s monumental Phénoménologie de la perception signalled the arrival of a major new philosophical and intellectual voice in post-war Europe. Breaking with the prevailing picture of existentialism and phenomenology at the time, it has become one of the landmark works of... |
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 Elasticsearch: The Definitive Guide
Whether you need full-text search or real-time analytics of structured data—or both—the Elasticsearch distributed search engine is an ideal way to put your data to work. This practical guide not only shows you how to search, analyze, and explore data with Elasticsearch, but also helps you deal with the complexities of... |  |  Developing Web Components: UI from jQuery to Polymer
Although web components are still on the bleeding edge—barely supported in modern browsers—the technology is also moving extremely fast. This practical guide gets you up to speed on the concepts underlying W3C’s emerging standard and shows you how to build custom, reusable HTML5 Web Components.
... |  |  C Quick Syntax Reference
The C Quick Syntax Reference is a condensed code and syntax reference to the popular C programming language, which has enjoyed some resurgence of late. C's efficiency makes it a popular choice in a wide variety of applications and operating systems with special applicability to, for instance, wearables, game programming, system... |
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