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C++ AMP: Accelerated Massive Parallelism with Microsoft Visual C++
C++ AMP: Accelerated Massive Parallelism with Microsoft Visual C++
For most of computing history, we benefited from exponential increases in performance of scalar processors. That has come to an end. We are now at the dawn of the heterogeneous parallel computing era. With all applications being power-sensitive and all computing systems being power-limited, from mobile to cloud, future computing...
Blender Game Engine: Beginner's Guide
Blender Game Engine: Beginner's Guide

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks.

"Blender Game Engine: Beginner's Guide" is...

Introduction to Probability and Statistics
Introduction to Probability and Statistics
Every time you pick up a newspaper or a magazine, watch TV, or surf the Internet, you encounter statistics. Every time you fill out a questionnaire, register at an online website, or pass your grocery rewards card through an electronic scanner, your personal information becomes part of a database containing your personal...
User Modeling, Adaptation and Personalization: 19th International Conference, UMAP 2011, Girona, Spain
User Modeling, Adaptation and Personalization: 19th International Conference, UMAP 2011, Girona, Spain
The 19th International Conference on User Modeling, Adaptation and Personalization (UMAP 2011) took place in Girona, Spain, during July 11–15, 2011. It was the third annual conference under the UMAP title, which resulted from the merger in 2009 of the successful biannual User Modeling (UM) and Adaptive Hypermedia (AH)...
e-Business and Telecommunications: 6th International Joint Conference, ICETE 2009, Milan, Italy, July 7-10, 2009.
e-Business and Telecommunications: 6th International Joint Conference, ICETE 2009, Milan, Italy, July 7-10, 2009.
The present book includes extended and revised versions of a set of selected best papers from the 6th International Joint Conference on e-Business and Telecommunications (ICETE), which was held in July 2009, in Milan, Italy. This conference reflects a continuing effort to increase the dissemination of recent research results...
Mechatronics and Machine Vision in Practice
Mechatronics and Machine Vision in Practice
Mechatronics education has been a constant source of interest to nearly all engineering conferences, and the first chapter in this book is dedicated to this most important subject.

The first paper discusses a very original idea from one of the more innovative pioneers of mechatronics education. This looks at the
...
Innovative Knowledge Management: Concepts for Organizational Creativity and Collaborative Design (Premier Reference Source)
Innovative Knowledge Management: Concepts for Organizational Creativity and Collaborative Design (Premier Reference Source)
The purpose of this book is to collect and to present the results of theoretical and empirical research into various aspects of Knowledge Management (KM), innovation and, especially, the conjunction of KM and innovation. To this end, chapters are included from both academics and practitioners, and the contributions represent...
Managing Innovation: Integrating Technological, Market and Organizational Change, 3rd Edition
Managing Innovation: Integrating Technological, Market and Organizational Change, 3rd Edition

Recent surveys confirm that whilst most managers acknowledge the importance of innovation, the majority are dissatisfied with the management of innovation in their organizations.1 In fact the performance of innovation varies significantly between different sectors, and between firms in the same sector, suggesting that both structural and...

Specifying Software: A Hands-On Introduction
Specifying Software: A Hands-On Introduction
This book was written to support a short course in the second or third year of an undergraduate computer science, software engineering, or software design program. The prerequisites are fairly modest: some programming experience (ideally in С or С++ or a related language such as Java) and some exposure to the most basic...
Principles of Marketing (14th Edition)
Principles of Marketing (14th Edition)

Learn how to create value and gain loyal customers.

 

Today’s marketing challenge is to create vibrant, interactive communities of consumers who make products and brands a part of their daily lives. To help readers understand how to create...

Kinect Hacks: Tips & Tools for Motion and Pattern Detection
Kinect Hacks: Tips & Tools for Motion and Pattern Detection
The way we interact with machines is always changing. As technology evolves, new ways of interacting with computers become available to us, one innovative breakthrough after the next. If we go back 10 years, RIM was just starting to implement phone capabilities into their line of Blackberry mobile devices. Now we...
International Marketing
International Marketing
Thank you for reading our book! Practicing international marketing and writing a text on the subject have much in common. The focus is on delighting the customer; it is a lot of work; the competition is tough; and it’s fun to succeed. It is therefore with great pleasure that we present the eighth edition of International...
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