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Inside Cyber Warfare: Mapping the Cyber Underworld
Inside Cyber Warfare: Mapping the Cyber Underworld
I was recently invited to participate in a cyber security dinner discussion by a few members of a well-known Washington, DC, think tank. The idea was that we could enjoy a fine wine and a delicious meal while allowing our hosts to pick our brains about this “cyber warfare stuff.” It seems that the new...
packetC Programming
packetC Programming

This book covers a vast array of information related to packetC. It is a complete language reference and contains background information on many unique parts of packetC. As packetC shares much of its grammar with C, the book focuses on being an instructional language reference and not a general C programming introduction, since extensive...

Introduction to Video and Image Processing: Building Real Systems and Applications
Introduction to Video and Image Processing: Building Real Systems and Applications
One of the first times I ever encountered video and image processing was in a semester project at my fourth year of studying. The aim of the project was to design a system that automatically located the center and size of mushrooms in an image. Given this information a robot should pick the mushrooms. I was intrigued by the...
Guide to Web Development with Java: Understanding Website Creation
Guide to Web Development with Java: Understanding Website Creation
I have been teaching web development for 14 years. I started with Perl. I can still remember the behemoth programs that contained all the logic and HTML. I remember using a text editor to write the program. Debugging consisted of a lot of print statements. It was a fun time, full of exploration, but I do not miss them.

...
Physics for Flash Games, Animation, and Simulations
Physics for Flash Games, Animation, and Simulations

Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations. 

  • Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically...
Pro iOS 5 Augmented Reality
Pro iOS 5 Augmented Reality
Welcome to Pro iOS 5 Augmented Reality. Augmented reality (AR) has existed in sci-fi movies for decades, is used in the military for head-up displays (HUDs), and until recently, has been a thing of the future. With the upswing in mobile applications since the introduction of the iPhone and the Android operating system, applications...
Microsoft BizTalk Server 2010 Patterns
Microsoft BizTalk Server 2010 Patterns
Microsoft BizTalk Server 2010 is an exciting platform for developing middleware and integration solutions. As our computing ecosystem moves ever further away from monolithic mainframe style applications, we find ourselves spending an ever increasing amount of time integrating existing systems. This trend continues and increases...
Introduction to Continuum Biomechanics (Synthesis Lectures on Biomedical Engineering)
Introduction to Continuum Biomechanics (Synthesis Lectures on Biomedical Engineering)

This book is concerned with the study of continuum mechanics applied to biological systems, i.e., continuum biomechanics. This vast and exciting subject allows description of when a bone may fracture due to excessive loading, how blood behaves as both a solid and fluid, down to how cells respond to mechanical forces that lead to changes in...

A Practical Introduction to Hardware/Software Codesign
A Practical Introduction to Hardware/Software Codesign
This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software codesign works better...
Microsoft SharePoint Foundation 2010: Basic
Microsoft SharePoint Foundation 2010: Basic
Our manuals facilitate your learning by providing structured interaction with the software itself. While we provide text to explain difficult concepts, the hands-on activities are the focus of our courses. By paying close attention as your instructor leads you through these activities, you will learn the skills and concepts...
Mastering Xcode 4: Develop and Design
Mastering Xcode 4: Develop and Design
This book is an intermediate-level introduction to Xcode 4, Apple’s integrated development environment. It assumes you have some development experience and are familiar with the Cocoa API. It won’t teach you how to write code or much at all about Cocoa. There are other books for that. This one is strictly focused on...
Discovering Computers FUNDAMENTALS Your Interactive Guide to the Digital World
Discovering Computers FUNDAMENTALS Your Interactive Guide to the Digital World
The Shelly Cashman Series® offers the fi nest textbooks in computer education. This book is our answer to the many requests we have received from instructors and students for a textbook that provides a succinct, yet thorough, introduction to computers.

In Discovering Computers —
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