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| | | | Delphi Graphics and Game Programming ExposedThe majority of the book is dedicated to the mechanics of creating a game in Delphi, and will therefore be concerned mainly with exactly how to do something, such as fast flicker-free animation. Some parts address more theoretical issues, such as game design, and are very light in their coverage. Other parts are at a more intermediate level,... |
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Result Page: 93 92 91 90 89 88 87 86 85 84 83 82 81 |